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Francisco Jerez a5b4f63c15 i965/fs: Implement opt_sampler_eot() in terms of logical sends.
This makes the whole LOAD_PAYLOAD munging unnecessary which simplifies
the code and will allow the optimization to succeed in more cases
independent of whether the LOAD_PAYLOAD instruction can be found or
not.

The following patch is squashed in:

SQUASH: i965/fs: Add basic dataflow check to opt_sampler_eot().

The sampler EOT optimization pass naively assumes that the texturing
instruction provides all the data used by the FB write just because
they're standing next to each other.  The least we should be checking
is whether the source and destination regions of the FB write and
texturing instructions match.  Without this the previous seemingly
harmless patch would have caused opt_sampler_eot() to misoptimize a
shader from dota-2 causing DCE to eliminate all of its 78 instructions
except for the final sampler EOT message (!).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-05-29 23:41:38 -07:00
bin mesa; add get-extra-pick-list.sh script into bin/ 2016-02-29 11:25:35 +00:00
docs st/mesa: expose OES_shader_io_blocks when we have enough for ES 3.1 2016-05-28 20:58:12 -04:00
doxygen doxygen: Add missing modules to Windows runner 2016-05-23 12:07:47 +01:00
include i965/bxt: Add 2x6 variant 2016-05-26 14:06:43 -07:00
m4 util: Add ATTRIBUTE_RETURNS_NONNULL. 2016-05-16 11:06:15 -07:00
scons scons: support 2.5.0 2016-05-25 12:23:12 -06:00
scripts scripts: bump git_reviewer.pl --git-min-percent default 2016-05-09 19:30:28 -04:00
src i965/fs: Implement opt_sampler_eot() in terms of logical sends. 2016-05-29 23:41:38 -07:00
.dir-locals.el dir-locals.el: set case-label offset to 0 2016-02-03 15:44:51 -05:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore mesa: add tags file to gitignore 2016-04-26 14:49:27 -07:00
.mailmap .mailmap: use Jakob Bornecrantz's personal email 2016-05-26 13:57:32 +01:00
.travis.yml travis: Add a test build with scons. 2015-12-01 15:09:56 -08:00
Android.common.mk Android: Move setting DEFAULT_DRIVER_DIR to shared location 2016-05-23 12:07:45 +01:00
Android.mk gbm: Add Android build support 2016-05-23 12:07:46 +01:00
appveyor.yml appveyor: Run unit tests. 2016-04-14 07:19:04 +01:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
CleanSpec.mk android: Depend on gallium_dri from EGL, instead of linking in gallium. 2015-06-09 11:38:45 -07:00
common.py scons: Allow building with Address Sanitizer. 2016-04-13 06:54:32 +01:00
configure.ac c11/threads: resolve link issues with -O0 2016-05-24 20:21:31 +01:00
install-gallium-links.mk install-gallium-links.mk: handle multiple libraries 2016-04-14 16:30:57 +01:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00
Makefile.am automake: wire up the intel vulkan driver to make distcheck 2016-05-01 08:38:06 +01:00
REVIEWERS add REVIEWERS and get_reviewer.pl script 2016-05-04 11:25:46 -04:00
SConstruct scons: whitespace cleanup 2016-05-25 12:23:12 -06:00
VERSION mesa: bump version 2016-02-22 10:38:37 -05:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.