mesa/src/imagination/vulkan
Alyssa Rosenzweig 972f8aa287 vulkan: rename depth bias graphics states
"constant" is a special keyword in OpenCL C, and we'd like to #define it
suitably in host C23 to facilitate compatiblity between host/device headers.
That means we can't have any identifiers named "global" or "constant".
Fortunately, this is the only 'constant' in any file I'm hitting.

To avoid the clash, don't abbreviate "constant factor", use "constant_factor"
instead. For consistency, "slope factor" then becomes "slope_factor".
The new names are longer but match the Vulkan API exactly.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> [Intel]
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com> [NVK and panvk]
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [V3DV]
Reviewed-by: Simon Perretta <simon.perretta@imgtec.com> [IMG]
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32505>
2024-12-06 13:48:26 -05:00
..
pds pvr: rename pds unused reg constant 2024-10-23 16:47:34 +00:00
usc pvr, pco: Add new compiler framework and shader gen stubs 2024-11-29 15:14:10 +00:00
winsys pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
meson.build pvr: add shader compilation stubs 2024-11-29 15:14:11 +00:00
pvr_blit.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_blit.h pvr: Publicise some static functions from pvr_blit.c 2023-06-02 14:43:24 +00:00
pvr_bo.c pvr: Remove PVR_WINSYS_BO_FLAG_ZERO_ON_ALLOC flag 2023-09-06 12:19:46 +00:00
pvr_bo.h pvr: Remove PVR_WINSYS_BO_FLAG_ZERO_ON_ALLOC flag 2023-09-06 12:19:46 +00:00
pvr_border.c treewide: Replace usage of macro DEBUG with MESA_DEBUG when possible 2024-03-22 18:22:34 +00:00
pvr_border.h pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_clear.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_clear.h pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_cmd_buffer.c vulkan: rename depth bias graphics states 2024-12-06 13:48:26 -05:00
pvr_common.h pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_csb.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_csb.h pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_csb_enum_helpers.h pvr, pco: rewrite compiler/driver interface for vs & fs I/O 2024-11-29 15:14:12 +00:00
pvr_descriptor_set.c pvr: Use vk_buffer_view base 2024-10-23 16:47:34 +00:00
pvr_device.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_dump_bo.c pvr: Return VkResult from winsys buffer_map operation 2023-05-18 15:56:59 +00:00
pvr_dump_bo.h pvr: debug: Add "cs" debug option to dump control stream on job submit 2022-11-25 16:42:55 +00:00
pvr_dump_csb.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_formats.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_formats.h pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_hardcode.c pvr, pco: rewrite compiler/driver interface for vs & fs I/O 2024-11-29 15:14:12 +00:00
pvr_hardcode.h pvr: stop restricting the compiler to the Sascha Willems triangle demo 2023-02-25 22:58:25 +00:00
pvr_hw_pass.c pvr: really free memory in subpass render init 2024-10-23 16:47:34 +00:00
pvr_hw_pass.h pvr: Remove component_alignment 2023-02-24 14:36:36 +00:00
pvr_image.c pvr: fix mipmap alignment for non-32bpp textures 2024-10-23 16:47:34 +00:00
pvr_job_common.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_job_common.h pvr: minor vulkan driver formatting fixes 2024-10-23 16:47:33 +00:00
pvr_job_compute.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_job_compute.h pvr: Use common queue submit implementation 2023-02-28 21:39:49 +00:00
pvr_job_context.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_job_context.h pvr, pco: Add new compiler framework and shader gen stubs 2024-11-29 15:14:10 +00:00
pvr_job_render.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_job_render.h pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_job_transfer.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_job_transfer.h pvr: Add support to process transfer and blit cmds 2023-04-19 11:01:05 +00:00
pvr_limits.h pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_nir.c pvr: add shader compilation stubs 2024-11-29 15:14:11 +00:00
pvr_nir.h pvr: add shader compilation stubs 2024-11-29 15:14:11 +00:00
pvr_pass.c pvr, pco: rewrite compiler/driver interface for vs & fs I/O 2024-11-29 15:14:12 +00:00
pvr_pipeline.c pvr, pco: rewrite compiler/driver interface for vs & fs I/O 2024-11-29 15:14:12 +00:00
pvr_private.h pvr, pco: rewrite compiler/driver interface for vs & fs I/O 2024-11-29 15:14:12 +00:00
pvr_query.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_query_compute.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_queue.c pvr: Fixed creation of waits in queue submission 2024-10-23 16:47:34 +00:00
pvr_robustness.c pvr: clang-format fixes 2023-07-13 10:23:32 +00:00
pvr_robustness.h pvr: Add robustness buffer support 2023-03-27 18:36:32 +00:00
pvr_shader.c pvr: Add new Rogue compiler framework 2023-02-08 15:15:17 +00:00
pvr_shader.h pvr: Add new Rogue compiler framework 2023-02-08 15:15:17 +00:00
pvr_spm.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_spm.h pvr: Compile SPM EOT shader 2023-07-14 10:45:49 +00:00
pvr_tex_state.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_tex_state.h pvr: Select a single aspect format for the texture state of DS image views 2023-03-20 14:47:34 +00:00
pvr_transfer_frag_store.c pvr: drop PVRX macro 2024-11-29 15:14:11 +00:00
pvr_transfer_frag_store.h pvr, pco: Add new compiler framework and shader gen stubs 2024-11-29 15:14:10 +00:00
pvr_uscgen.c pvr, pco: Add new compiler framework and shader gen stubs 2024-11-29 15:14:10 +00:00
pvr_uscgen.h pvr, pco: Add new compiler framework and shader gen stubs 2024-11-29 15:14:10 +00:00
pvr_wsi.c pvr: Rename primary_{device,fd,path} to display_* 2023-05-18 15:56:59 +00:00