mesa/src/broadcom
Iago Toral Quiroga 18985e8030 v3dv: use the global RCL EZ disable if we don't have any EZ draws in the job
Until now we would only disable EZ globally if we had a depth or stencil
load operation or if we had no draw calls at all, but even if we have draw
calls if all of them disable EZ we should also us the global disable.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16794>
2022-06-01 08:11:04 +02:00
..
ci v3d: fix blending for mixed RT formats 2022-05-31 17:25:50 +00:00
cle broadcom: add line rasterization mode to packet definition 2022-03-18 09:38:38 +00:00
clif v3d/clif: add support for dumping GS shader state 2021-10-13 21:23:10 +00:00
common broadcom: update language on V3D_DEBUG options 2022-03-28 19:21:48 +00:00
compiler broadcom/compiler: don't promote early fragment tests when writing sample mask 2022-05-20 13:04:32 +00:00
drm-shim Use proper types for meson objects 2022-04-18 13:03:08 +03:00
qpu broadcom: drop unused functions 2022-01-31 16:10:31 +00:00
simulator v3d/simulator: add support for AMD cards 2022-04-27 14:42:23 +00:00
vulkan v3dv: use the global RCL EZ disable if we don't have any EZ draws in the job 2022-06-01 08:11:04 +02:00
.editorconfig broadcom: add editorconfig 2017-07-25 14:44:52 -07:00
meson.build broadcom: remove v3dv3 from neon library 2021-07-29 08:26:11 +00:00