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Currently on nv30/nv40 an assert will be triggered once 32 queries are outstanding. This violates the OpenGL/Gallium interface, which requires support for an unlimited number of fences. This patch fixes the problem by putting queries in a linked list and waiting on the oldest one if allocation fails. nVidia seems to use a similar strategy, but with 1024 instead of 32 fences. The next patch will improve this. |
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| .. | ||
| cell | ||
| failover | ||
| i915 | ||
| i965 | ||
| identity | ||
| llvmpipe | ||
| nouveau | ||
| nv50 | ||
| nvfx | ||
| r300 | ||
| softpipe | ||
| svga | ||
| sw | ||
| trace | ||
| Makefile | ||