svga: Remove unnecessary headers.

This commit is contained in:
Vinson Lee 2010-04-11 14:27:16 -07:00
parent e188d1e632
commit 0ebf7e34b4
4 changed files with 0 additions and 8 deletions

View file

@ -41,8 +41,6 @@
#include "svga_winsys.h"
#include "svga_debug.h"
#include <util/u_string.h>
/* XXX: This isn't a real hardware flag, but just a hack for kernel to
* know about primary surfaces. Find a better way to accomplish this.

View file

@ -37,12 +37,9 @@
#include "svga_context.h"
#include "svga_resource_texture.h"
#include "svga_sampler_view.h"
#include "svga_winsys.h"
#include "svga_debug.h"
#include "svga_surface.h"
#include <util/u_string.h>
struct svga_sampler_view *
svga_get_tex_sampler_view(struct pipe_context *pipe,

View file

@ -32,7 +32,6 @@
#include "svga_context.h"
#include "svga_screen.h"
#include "svga_resource_texture.h"
#include "svga_resource_buffer.h"
#include "svga_resource.h"
#include "svga_debug.h"

View file

@ -40,8 +40,6 @@
#include "svga_winsys.h"
#include "svga_debug.h"
#include <util/u_string.h>
void
svga_texture_copy_handle(struct svga_context *svga,