mesa/src/compiler
Daniel Schürmann 957b271a9f nir/opt_load_store_vectorize: only attempt to vectorize shared2 after exhausting other possibilities
Totals from 249 (0.31% of 79839) affected shaders: (Navi48)

Instrs: 276401 -> 275918 (-0.17%); split: -0.29%, +0.11%
CodeSize: 1477072 -> 1474440 (-0.18%); split: -0.26%, +0.08%
VGPRs: 12748 -> 12760 (+0.09%); split: -0.28%, +0.38%
Latency: 1397959 -> 1398846 (+0.06%); split: -0.10%, +0.16%
InvThroughput: 424767 -> 424496 (-0.06%); split: -0.09%, +0.02%
VClause: 5183 -> 5186 (+0.06%); split: -0.10%, +0.15%
SClause: 6537 -> 6538 (+0.02%); split: -0.05%, +0.06%
Copies: 21295 -> 21098 (-0.93%); split: -1.21%, +0.29%
Branches: 4324 -> 4325 (+0.02%)
PreSGPRs: 9719 -> 9717 (-0.02%)
PreVGPRs: 8857 -> 8847 (-0.11%); split: -0.24%, +0.12%
VALU: 144514 -> 144334 (-0.12%); split: -0.20%, +0.07%
SALU: 38970 -> 38944 (-0.07%); split: -0.08%, +0.01%
VOPD: 884 -> 898 (+1.58%); split: +1.92%, -0.34%
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36133>
2025-08-19 14:28:14 +00:00
..
clc util: Refactoring util_dl_get_path_from_proc out of clc/clc_helpers.cpp 2025-08-07 21:15:13 +00:00
glsl glsl,gallium,mesa: replace MESA_SHADER_STAGES with MESA_SHADER_MESH_STAGES 2025-08-11 01:44:44 +00:00
isaspec meson: do not compile libisaspec unless used 2025-03-25 08:32:47 +00:00
libcl libcl: avoid calling UNREACHABLE(str) macro without arguments 2025-08-04 23:15:18 +02:00
nir nir/opt_load_store_vectorize: only attempt to vectorize shared2 after exhausting other possibilities 2025-08-19 14:28:14 +00:00
rust all: rename pipe_shader_type to mesa_shader_stage 2025-08-06 10:28:40 +08:00
spirv spirv: Fix RT raygen hit attribute validation error 2025-08-13 10:20:35 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
glsl_types.h build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir: move list.h outside the glsl directory 2025-07-31 20:23:02 +00:00
shader_enums.c nir,spirv: Add support for SPV_ARM_core_builtins 2025-08-07 11:46:33 +02:00
shader_enums.h nir: add ACCESS_SKIP_HELPERS 2025-08-12 08:56:37 +00:00
shader_info.h all: rename gl_shader_stage to mesa_shader_stage 2025-08-06 10:28:40 +08:00