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so that bound compute shader resources won't be added when they are not needed and same for graphics. Acked-by: Nicolai Hähnle <nicolai.haehnle@amd.com> |
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| amd | ||
| broadcom | ||
| compiler | ||
| egl | ||
| freedreno | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glx | ||
| gtest | ||
| hgl | ||
| imgui | ||
| intel | ||
| loader | ||
| mapi | ||
| mesa | ||
| util | ||
| vulkan | ||
| meson.build | ||
| SConscript | ||