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This patch removes start_slot from set_vertex_buffers() as suggested in https://gitlab.freedesktop.org/mesa/mesa/-/issues/8142 compilation testing: all gallium drivers, nine frontend compilation has been tested. d3d10umd compilation has not been tested driver, frontend testing: only llvmpipe and radeonsi driver was tested running game only the nine frontend changes are complex. All other changes are easy. nine front end was using start slot and also using multi context. nine frontend code changes: In update_vertex_elements() and update_vertex_buffers(), the vertex buffers or streams are ordered removing the holes. In update_vertex_elements() the vertex_buffer_index is updated for pipe driver to match the ordered list. v2: remove start_slot usage code from Marek (Marek Olšák) v3: nine stream number holes mask code from Axel (Axel Davy) Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> (except nine, which is Ab) Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22436> |
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