mesa/progs/glsl
2008-03-10 12:36:10 -07:00
..
.gitignore Ignore more demo programs 2008-03-10 12:36:10 -07:00
bitmap.c Added shader points and shader bitmap demos 2007-07-29 18:04:23 -06:00
brick.c Added new directory of GL shading language demos: glsl 2007-01-15 17:27:24 -07:00
bump.c replace 'brick' with correct program name in printfs 2007-10-10 10:56:48 -06:00
CH06-brick.frag.txt Fix SOP in fragment shader, brick is ok now. 2007-07-17 16:52:03 +08:00
CH06-brick.vert.txt Added new directory of GL shading language demos: glsl 2007-01-15 17:27:24 -07:00
CH11-bumpmap.frag.txt bumpmap sample is correct now 2007-07-17 11:25:37 +08:00
CH11-bumpmap.vert.txt bumpmap sample is correct now 2007-07-17 11:25:37 +08:00
CH11-toyball.frag.txt Undo changes made to the toyball shaders in commit d19d0596da 2007-12-04 18:44:40 -07:00
CH11-toyball.vert.txt Undo changes made to the toyball shaders in commit d19d0596da 2007-12-04 18:44:40 -07:00
CH18-mandel.frag.txt Added toyball and bumpmap tests using shaders from the OpenGL Shading Language (orange) book. 2007-01-16 14:55:43 -07:00
CH18-mandel.vert.txt Added new directory of GL shading language demos: glsl 2007-01-15 17:27:24 -07:00
cubemap.frag.txt shading language texture demo/test 2007-02-03 11:36:16 -07:00
deriv.c get rid of normal vector 2007-05-02 18:55:45 -06:00
Makefile added two-side test 2007-12-18 16:25:48 -07:00
mandelbrot.c replace 'brick' with correct program name in printfs 2007-10-10 10:56:48 -06:00
noise.c replace 'brick' with correct program name in printfs 2007-10-10 10:56:48 -06:00
points.c misc comments, clean-ups 2007-07-30 08:52:57 -06:00
reflect.vert.txt shading language texture demo/test 2007-02-03 11:36:16 -07:00
shadowtex.frag.txt shading language texture demo/test 2007-02-03 11:36:16 -07:00
simple.vert.txt shading language texture demo/test 2007-02-03 11:36:16 -07:00
texdemo1.c shading language texture demo/test 2007-02-03 11:36:16 -07:00
toyball.c replace 'brick' with correct program name in printfs 2007-10-10 10:56:48 -06:00
trirast.c added z/s keys to reset/step rotation 2007-11-16 15:19:05 -07:00
twoside.c Test GL_VERTEX_PROGRAM_TWO_SIDE and frag shader gl_FrontFacing features 2007-12-18 16:24:19 -07:00