mesa/src/compiler
Marek Olšák 8e036fcaec nir/opt_licm: use nir_metadata_control_flow
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41220>
2026-04-27 23:58:21 +00:00
..
clc spirv,treewide: rework specialization constant 2026-04-22 06:57:55 +00:00
glsl glsl_to_nir: set nir_loop::do_while 2026-04-22 10:34:58 +00:00
isaspec isaspec: Use %g format for float display to ensure round-trip fidelity 2026-03-04 22:42:27 +00:00
libcl libcl_vk: Add VkCopyMemoryIndirectCommandKHR 2026-02-13 20:53:47 +00:00
nir nir/opt_licm: use nir_metadata_control_flow 2026-04-27 23:58:21 +00:00
rust nir: add nvidias shared memory non unform address shift 2026-02-11 03:41:23 +01:00
spirv spirv: add support for SPV_KHR_constant_data 2026-04-23 11:12:06 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler: Add FP8 types to GLSL type decoder 2025-12-19 00:09:53 +00:00
glsl_types.h spirv: Fix spec constant to handle Select for non-native floats 2026-03-04 22:04:45 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir, glsl: Add support for softfloat32 2025-11-14 19:31:17 +00:00
shader_enums.c compiler: Add missing MESA_SHADER_KERNEL case for SPIR-V dump 2026-04-23 20:36:55 +00:00
shader_enums.h nir: add back color0/1 system values and VARYING_SLOT_PARAM_GEN_AMD 2026-04-15 18:12:07 +00:00
shader_info.h nir: Add tex sources for descriptor heaps 2026-03-30 06:51:22 +00:00