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The V3D 7.1 TFU ICFG register restructured the IFORMAT field to 3 bits
(25:23) vs 4 bits on V3D 4.2. The defines were still using the V3D 4.2
encoding (11-15) which overflows the 3-bit field. Fix values to the
correct 3-7 range.
This was working by accident because the overflow bits land in the
SVTWID field, which is not used for the affected tiling formats.
Also rename SAND_128 to SAND since V3D 7.1 has a single SAND input
format; the tile width is now controlled by SVTWID.
Fixes:
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| .. | ||
| ci | ||
| cle | ||
| clif | ||
| common | ||
| compiler | ||
| drm-shim | ||
| ds | ||
| perfcntrs | ||
| qpu | ||
| simulator | ||
| vulkan | ||
| .editorconfig | ||
| meson.build | ||