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glsl
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glsl_to_nir: fix is_helper_invocation
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2020-06-18 03:40:54 +00:00 |
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nir
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nir/intrinsics: Put the _intel intrinsics together at the end
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2020-06-16 20:07:33 +00:00 |
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spirv
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spirv: drop some dead code
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2020-06-18 03:40:54 +00:00 |
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Android.glsl.gen.mk
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mesa: android: Remove unnecessary dependency tracking rules
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2019-05-06 11:29:25 +00:00 |
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Android.glsl.mk
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android: glsl: build shader cache sources
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2017-02-20 16:30:37 +00:00 |
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Android.mk
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Android.nir.gen.mk
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nir: Add missing dependency in Android.nir.gen.mk
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2019-08-19 09:53:18 +03:00 |
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Android.nir.mk
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android: fix libmesa_nir build
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2017-07-21 08:47:56 +03:00 |
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builtin_type_macros.h
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glsl_types: vec8/vec16 support
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2018-03-25 10:42:54 -04:00 |
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glsl_types.cpp
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nir: add int16 and uint16 type helpers
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2020-06-02 20:01:18 +00:00 |
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glsl_types.h
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glsl: handle int16 and uint16 types and add instructions for mediump
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2020-06-02 20:01:18 +00:00 |
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Makefile.sources
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nir: add pass to lower disjoint wrmask's
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2020-05-13 20:24:49 -07:00 |
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meson.build
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meson: use gnu_symbol_visibility argument
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2020-06-01 18:59:18 +00:00 |
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nir_types.cpp
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nir: add glsl_get_ifc_packing() helper
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2020-06-03 02:22:23 +00:00 |
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nir_types.h
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nir: add glsl_get_ifc_packing() helper
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2020-06-03 02:22:23 +00:00 |
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SConscript
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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SConscript.glsl
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Move compiler.h and imports.h/c from src/mesa/main into src/util
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2020-03-27 21:00:09 +00:00 |
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SConscript.nir
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nir: mako all the intrinsics
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2018-03-27 08:36:37 -04:00 |
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SConscript.spirv
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spirv: Fix building with SCons
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2018-03-30 14:33:03 -06:00 |
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shader_enums.c
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compiler: add VARYING_SLOT_VIEWPORT_MASK
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2020-04-15 20:12:00 -04:00 |
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shader_enums.h
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freedreno/ir3: Improve shader key normalization.
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2020-05-01 16:26:32 +00:00 |
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shader_info.h
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nir: gather which images are MSAA
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2020-06-02 20:47:49 +00:00 |