mesa/src/amd/vulkan
Bas Nieuwenhuizen 84ec547f69 radv: Remove syncobj reset mechanism.
Now done with the vulkan runtime.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13974>
2021-12-31 15:14:19 +00:00
..
layers radv: Delete lots of sync code. 2021-12-31 15:14:19 +00:00
winsys radv: Remove syncobj reset mechanism. 2021-12-31 15:14:19 +00:00
.editorconfig radv: Update editorconfig. 2021-04-10 03:31:58 +02:00
meson.build radv: Add ETC2 decode shader. 2021-12-14 11:30:48 +00:00
radv_acceleration_structure.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_acceleration_structure.h radv: Add copy/serialization info to accel struct headers. 2021-10-01 13:43:28 +00:00
radv_android.c radv: Delete lots of sync code. 2021-12-31 15:14:19 +00:00
radv_check_va.py radv: add a Python script to check if a VA was ever valid 2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c radv: Implement NV_mesh_shader draw calls. 2021-12-31 13:05:09 +00:00
radv_constants.h radv: Add named constants for max framebuffer width/height. 2021-12-05 17:21:32 +00:00
radv_cs.h radv: Format. 2021-04-10 03:31:58 +02:00
radv_debug.c radv: upload shader binaries of a pipeline contiguously in memory 2021-12-02 07:17:04 +00:00
radv_debug.h radv: Enable NV_mesh_shader with a perftest flag. 2021-12-31 13:05:09 +00:00
radv_descriptor_set.c radv: fix copying mutable descriptors to sampler descriptors 2021-12-31 13:39:56 +00:00
radv_descriptor_set.h radv: re-apply "Do not access set layout during vkCmdBindDescriptorSets." 2021-12-28 15:56:55 +01:00
radv_device.c radv: Delete lots of sync code. 2021-12-31 15:14:19 +00:00
radv_formats.c radv: Set up ETC2 emulation wiring. 2021-12-14 11:30:48 +00:00
radv_image.c radv: add drirc radv_disable_htile_layers and enable it for F1 2021 2021-12-31 14:27:32 +00:00
radv_llvm_helper.cpp radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_llvm_helper.h radv: Rename radv_shader_helper.h to radv_llvm_helper.h 2021-10-01 10:40:18 +02:00
radv_meta.c radv: Add ETC2 decode shader. 2021-12-14 11:30:48 +00:00
radv_meta.h radv: Add ETC2 decode shader. 2021-12-14 11:30:48 +00:00
radv_meta_blit.c radv: add radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_blit2d.c radv: add radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_buffer.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_bufimage.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_clear.c radv: re-enable fast clears for images that support comp-to-single 2021-12-28 14:24:40 +00:00
radv_meta_copy.c radv: Add ETC2 decode shader. 2021-12-14 11:30:48 +00:00
radv_meta_copy_vrs_htile.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_dcc_retile.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_decompress.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_etc_decode.c radv: Add ETC2 decode shader. 2021-12-14 11:30:48 +00:00
radv_meta_fast_clear.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_fmask_copy.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_fmask_expand.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_resolve.c radv: fix restoring subpass during hw/fs color resolves 2021-12-28 12:53:12 +00:00
radv_meta_resolve_cs.c radv: initialize workgroup_size in radv_meta_init_shader 2021-12-08 11:07:40 +00:00
radv_meta_resolve_fs.c radv: fix restoring subpass during hw/fs color resolves 2021-12-28 12:53:12 +00:00
radv_nir_lower_ycbcr_textures.c nir: Drop the unused instr arg for src/dest copy functions. 2021-09-14 17:53:06 +00:00
radv_nir_to_llvm.c radv,aco: do not disable anisotropy filtering for non-mipmap images 2021-12-16 07:20:50 +00:00
radv_pass.c radv: Support VK_KHR_dynamic_rendering for pipeline creation. 2021-12-05 17:21:32 +00:00
radv_perfcounter.c radv: add few helpers for configuring performance counters 2021-12-08 08:40:51 +00:00
radv_pipeline.c radv: Create mesh shading pipelines. 2021-12-31 13:05:09 +00:00
radv_pipeline_cache.c radv: upload shader binaries of a pipeline contiguously in memory 2021-12-02 07:17:04 +00:00
radv_pipeline_rt.c radv: Match function definitions to declarations 2021-11-12 09:46:10 +00:00
radv_private.h radv: Delete lots of sync code. 2021-12-31 15:14:19 +00:00
radv_query.c radv: Use vulkan runtime for device lost. 2021-12-31 15:14:18 +00:00
radv_radeon_winsys.h radv: Delete lots of sync code. 2021-12-31 15:14:19 +00:00
radv_shader.c radv: Compile mesh shaders and apply the necessary NIR lowerings. 2021-12-31 13:05:09 +00:00
radv_shader.h radv: Add support for per-primitive mesh shader outputs. 2021-12-31 13:05:09 +00:00
radv_shader_args.c radv: Setup shader arguments for mesh shaders. 2021-12-31 13:05:09 +00:00
radv_shader_args.h radv: constify radv_shader_info in radv_declare_shader_args() 2021-11-29 10:10:06 +00:00
radv_shader_info.c radv: Add support for per-primitive mesh shader outputs. 2021-12-31 13:05:09 +00:00
radv_spm.c radv: add initial SPM support on GFX10+ 2021-12-08 08:40:51 +00:00
radv_sqtt.c radv: add initial SPM support on GFX10+ 2021-12-08 08:40:51 +00:00
radv_util.c radv: Switch to the new common vk_error helpers 2021-10-07 20:51:36 +00:00
radv_wsi.c radv: Delete lots of sync code. 2021-12-31 15:14:19 +00:00
radv_wsi_display.c radv: Use dispatch table for wsi_display.c 2021-12-31 15:14:18 +00:00
si_cmd_buffer.c radv: Add named constants for max framebuffer width/height. 2021-12-05 17:21:32 +00:00
vk_format.h vulkan: move common format helpers to vk_format 2021-11-19 12:23:19 +01:00
vulkan.sym radv: Add Android module info to linker script. 2021-01-12 20:17:52 +00:00
vulkan_radv.def radv: fix build with mingw 2021-08-13 12:13:21 +02:00