mesa/src
Kenneth Graunke 818da74af5 glsl: Don't use random pointers as an array of glsl_type objects.
Using a random glsl_type convenience pointer as an array is a really bad
idea, for all the reasons mentioned in the previous commit.

The new glsl_type::bvec() function is simpler anyway.

Prevents breakage in the next commit.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
2013-06-26 11:25:12 -07:00
..
egl wayland: Handle global_remove event as well 2013-06-18 17:45:19 -04:00
gallium hud: add float casts to silence MSVC warnings 2013-06-26 10:42:59 -06:00
gbm gbm: Remember to init format on gbm_dri_bo_create. 2013-02-07 20:00:52 -05:00
getopt
glsl glsl: Don't use random pointers as an array of glsl_type objects. 2013-06-26 11:25:12 -07:00
glx mesa: remove outdated version lines in comments 2013-06-05 08:54:27 -06:00
gtest gtest: Build it only for 'make check'. 2013-01-13 12:38:44 +01:00
mapi mesa: update glext.h to version 20130624 2013-06-26 10:43:27 -06:00
mesa st/mesa: add casts to silence MSVC warnings 2013-06-26 10:42:59 -06:00
Makefile.am build: Remove GALLIUM_DIRS 2013-04-15 12:04:26 -07:00
SConscript Remove libGLU 2012-08-31 10:58:15 -07:00