mesa/src/compiler
Rhys Perry 810d4ff299 nir/lower_atomics: set ACCESS_COHERENT
The lack of ACCESS_COHERENT was probably fine, the worst it would do would
add a pointless iteration after loading an out-of-date value.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37417>
2025-09-17 11:29:21 +00:00
..
clc util: Refactoring util_dl_get_path_from_proc out of clc/clc_helpers.cpp 2025-08-07 21:15:13 +00:00
glsl glcpp: prevent accidental token pasting 2025-09-16 11:27:43 +00:00
isaspec meson: do not compile libisaspec unless used 2025-03-25 08:32:47 +00:00
libcl libcl: avoid calling UNREACHABLE(str) macro without arguments 2025-08-04 23:15:18 +02:00
nir nir/lower_atomics: set ACCESS_COHERENT 2025-09-17 11:29:21 +00:00
rust nak: Move dataflow to compiler crate 2025-09-13 07:30:50 +00:00
spirv vtn: skip make-available/visible for shared 2025-09-17 11:29:21 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler/types: handle BFLOAT16 when decoding blob 2025-08-20 04:12:00 +00:00
glsl_types.h build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir: move list.h outside the glsl directory 2025-07-31 20:23:02 +00:00
shader_enums.c nir,spirv: Add support for SPV_ARM_core_builtins 2025-08-07 11:46:33 +02:00
shader_enums.h vtn: skip make-available/visible for shared 2025-09-17 11:29:21 +00:00
shader_info.h shader_info: remove gl_subgroup_size enum 2025-09-12 21:05:17 +00:00