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According to the documentation, the 1-way dispatch width is only supported with geometry shaders. Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> |
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| .. | ||
| gen_pack_header.py | ||
| meson.build | ||
| v3d_decoder.c | ||
| v3d_decoder.h | ||
| v3d_packet_helpers.h | ||
| v3d_packet_v21.xml | ||
| v3d_packet_v33.xml | ||
| v3dx_pack.h | ||