mesa/src/broadcom/vulkan/v3dvx_queue.c
Iago Toral Quiroga cb9d079739 v3d,v3dv: don't use max internal bpp for tile sizing in V3D 7.x
We can use the actual bpp of each color attachment to compute real
tile memory requirements, which may allow us to choose a larger tile
size configuration than in V3D 4.2 in certain scenarios.

Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25450>
2023-10-13 22:37:43 +00:00

124 lines
4.3 KiB
C

/*
* Copyright © 2021 Raspberry Pi Ltd
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include "v3dv_private.h"
#include "broadcom/common/v3d_macros.h"
#include "broadcom/cle/v3dx_pack.h"
#include "broadcom/compiler/v3d_compiler.h"
void
v3dX(job_emit_noop)(struct v3dv_job *job)
{
v3dv_job_start_frame(job, 1, 1, 1, true, true, 1,
V3D_INTERNAL_BPP_32, 4, false);
v3dX(job_emit_binning_flush)(job);
struct v3dv_cl *rcl = &job->rcl;
v3dv_cl_ensure_space_with_branch(rcl, 200 + 1 * 256 *
cl_packet_length(SUPERTILE_COORDINATES));
cl_emit(rcl, TILE_RENDERING_MODE_CFG_COMMON, config) {
config.early_z_disable = true;
config.image_width_pixels = 1;
config.image_height_pixels = 1;
config.number_of_render_targets = 1;
config.multisample_mode_4x = false;
#if V3D_VERSION == 42
config.maximum_bpp_of_all_render_targets = V3D_INTERNAL_BPP_32;
#endif
#if V3D_VERSION >= 71
config.log2_tile_width = 3; /* Tile size 64 */
config.log2_tile_height = 3; /* Tile size 64 */
#endif
}
#if V3D_VERSION == 42
cl_emit(rcl, TILE_RENDERING_MODE_CFG_COLOR, rt) {
rt.render_target_0_internal_bpp = V3D_INTERNAL_BPP_32;
rt.render_target_0_internal_type = V3D_INTERNAL_TYPE_8;
rt.render_target_0_clamp = V3D_RENDER_TARGET_CLAMP_NONE;
}
#endif
#if V3D_VERSION >= 71
cl_emit(rcl, TILE_RENDERING_MODE_CFG_RENDER_TARGET_PART1, rt) {
rt.internal_bpp = V3D_INTERNAL_BPP_32;
rt.internal_type_and_clamping = V3D_RENDER_TARGET_TYPE_CLAMP_8;
rt.stride = 1; /* Unused RT */
}
#endif
cl_emit(rcl, TILE_RENDERING_MODE_CFG_ZS_CLEAR_VALUES, clear) {
clear.z_clear_value = 1.0f;
clear.stencil_clear_value = 0;
};
cl_emit(rcl, TILE_LIST_INITIAL_BLOCK_SIZE, init) {
init.use_auto_chained_tile_lists = true;
init.size_of_first_block_in_chained_tile_lists =
TILE_ALLOCATION_BLOCK_SIZE_64B;
}
cl_emit(rcl, MULTICORE_RENDERING_TILE_LIST_SET_BASE, list) {
list.address = v3dv_cl_address(job->tile_alloc, 0);
}
cl_emit(rcl, MULTICORE_RENDERING_SUPERTILE_CFG, config) {
config.number_of_bin_tile_lists = 1;
config.total_frame_width_in_tiles = 1;
config.total_frame_height_in_tiles = 1;
config.supertile_width_in_tiles = 1;
config.supertile_height_in_tiles = 1;
config.total_frame_width_in_supertiles = 1;
config.total_frame_height_in_supertiles = 1;
}
struct v3dv_cl *icl = &job->indirect;
v3dv_cl_ensure_space(icl, 200, 1);
struct v3dv_cl_reloc tile_list_start = v3dv_cl_get_address(icl);
cl_emit(icl, TILE_COORDINATES_IMPLICIT, coords);
cl_emit(icl, END_OF_LOADS, end);
cl_emit(icl, BRANCH_TO_IMPLICIT_TILE_LIST, branch);
cl_emit(icl, STORE_TILE_BUFFER_GENERAL, store) {
store.buffer_to_store = NONE;
}
cl_emit(icl, END_OF_TILE_MARKER, end);
cl_emit(icl, RETURN_FROM_SUB_LIST, ret);
cl_emit(rcl, START_ADDRESS_OF_GENERIC_TILE_LIST, branch) {
branch.start = tile_list_start;
branch.end = v3dv_cl_get_address(icl);
}
cl_emit(rcl, SUPERTILE_COORDINATES, coords) {
coords.column_number_in_supertiles = 0;
coords.row_number_in_supertiles = 0;
}
cl_emit(rcl, END_OF_RENDERING, end);
}