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When using the aliases for the PVR_PER_ARCH functions, it's hard to see what's per-arch and what's not. Let's bake that into the name instead, so it's a bit more clear. Reviewed-by: Ashish Chauhan <ashish.chauhan@imgtec.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39035>
200 lines
6.3 KiB
C
200 lines
6.3 KiB
C
/*
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* Copyright © 2022 Imagination Technologies Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*/
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#ifndef PVR_JOB_RENDER_H
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#define PVR_JOB_RENDER_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <vulkan/vulkan.h>
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#include "hwdef/rogue_hw_defs.h"
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#include "pvr_common.h"
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#include "pvr_csb.h"
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#include "pvr_limits.h"
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#include "pvr_types.h"
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struct pvr_device;
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struct pvr_device_info;
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struct pvr_render_ctx;
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struct pvr_rt_dataset;
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struct vk_sync;
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/* Macrotile information. */
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struct pvr_rt_mtile_info {
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uint32_t tile_size_x;
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uint32_t tile_size_y;
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uint32_t num_tiles_x;
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uint32_t num_tiles_y;
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uint32_t tiles_per_mtile_x;
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uint32_t tiles_per_mtile_y;
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uint32_t x_tile_max;
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uint32_t y_tile_max;
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uint32_t mtiles_x;
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uint32_t mtiles_y;
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uint32_t mtile_x1;
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uint32_t mtile_y1;
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uint32_t mtile_x2;
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uint32_t mtile_y2;
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uint32_t mtile_x3;
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uint32_t mtile_y3;
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};
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/* FIXME: Turn 'struct pvr_sub_cmd' into 'struct pvr_job' and change 'struct
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* pvr_render_job' to subclass it? This is approximately what v3dv does
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* (although it doesn't subclass).
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*/
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struct pvr_render_job {
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struct {
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bool run_frag : 1;
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bool geometry_terminate : 1;
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bool frag_uses_atomic_ops : 1;
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bool disable_compute_overlap : 1;
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bool enable_bg_tag : 1;
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bool process_empty_tiles : 1;
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bool get_vis_results : 1;
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bool has_depth_attachment : 1;
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bool has_stencil_attachment : 1;
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bool requires_spm_scratch_buffer : 1;
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bool disable_pixel_merging : 1;
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bool z_only_render : 1;
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};
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/* PDS pixel event for partial renders do not depend on the view index. */
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uint32_t pr_pds_pixel_event_data_offset;
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pvr_dev_addr_t ctrl_stream_addr;
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pvr_dev_addr_t depth_bias_table_addr;
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pvr_dev_addr_t scissor_table_addr;
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/* Unless VK_KHR_dynamic_rendering or core 1.3 is supported, Vulkan does not
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* allow for separate depth and stencil attachments. We don't bother storing
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* separate parameters for them here (yet). If both has_depth_attachment and
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* has_stencil_attachment are false, the contents are undefined.
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*/
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struct pvr_ds_attachment {
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struct {
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bool d : 1;
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bool s : 1;
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} load, store;
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pvr_dev_addr_t addr;
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uint32_t stride;
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uint32_t height;
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VkExtent2D physical_extent;
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uint32_t layer_size;
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enum ROGUE_CR_ZLS_FORMAT_TYPE zls_format;
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enum pvr_memlayout memlayout;
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/* TODO: Is this really necessary? Maybe we can extract all useful
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* information and drop this member. */
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const struct pvr_image_view *iview;
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bool has_alignment_transfers;
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} ds;
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VkClearDepthStencilValue ds_clear_value;
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uint32_t samples;
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uint32_t pixel_output_width;
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uint8_t max_shared_registers;
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/* Upper limit for tiles in flight, '0' means use default limit based
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* on partition store.
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*/
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uint32_t max_tiles_in_flight;
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uint64_t pbe_reg_words[PVR_MAX_COLOR_ATTACHMENTS]
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[ROGUE_NUM_PBESTATE_REG_WORDS];
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uint64_t pr_pbe_reg_words[PVR_MAX_COLOR_ATTACHMENTS]
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[ROGUE_NUM_PBESTATE_REG_WORDS];
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struct pvr_view_state {
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struct {
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uint32_t pds_pixel_event_data_offset;
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uint64_t pds_bgnd_reg_values[ROGUE_NUM_CR_PDS_BGRND_WORDS];
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uint64_t pr_pds_bgnd_reg_values[ROGUE_NUM_CR_PDS_BGRND_WORDS];
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} view[PVR_MAX_MULTIVIEW];
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/* True if pds_pixel_event_data_offset should be taken from the first
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* element of the view array. Otherwise view_index should be used.
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*/
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bool force_pds_pixel_event_data_offset_zero : 1;
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/* True if a partial render job uses the same EOT program data for a
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* pixel event as the fragment job and not from the scratch buffer.
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*/
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bool use_pds_pixel_event_data_offset : 1;
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/* True if first_pds_bgnd_reg_values should be taken from the first
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* element of the view array. Otherwise view_index should be used.
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*/
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bool force_pds_bgnd_reg_values_zero : 1;
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struct pvr_rt_dataset **rt_datasets;
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uint32_t view_index;
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} view_state;
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};
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#ifdef PVR_PER_ARCH
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void PVR_PER_ARCH(rt_mtile_info_init)(const struct pvr_device_info *dev_info,
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struct pvr_rt_mtile_info *info,
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uint32_t width,
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uint32_t height,
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uint32_t samples);
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# define pvr_arch_rt_mtile_info_init PVR_PER_ARCH(rt_mtile_info_init)
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VkResult PVR_PER_ARCH(render_target_dataset_create)(
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struct pvr_device *device,
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uint32_t width,
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uint32_t height,
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uint32_t samples,
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uint32_t layers,
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struct pvr_rt_dataset **const rt_dataset_out);
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# define pvr_arch_render_target_dataset_create \
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PVR_PER_ARCH(render_target_dataset_create)
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VkResult PVR_PER_ARCH(render_job_submit)(struct pvr_render_ctx *ctx,
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struct pvr_render_job *job,
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struct vk_sync *wait_geom,
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struct vk_sync *wait_frag,
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struct vk_sync *signal_sync_geom,
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struct vk_sync *signal_sync_frag);
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# define pvr_arch_render_job_submit PVR_PER_ARCH(render_job_submit)
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#endif
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#endif /* PVR_JOB_RENDER_H */
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