/* * Copyright © 2022 Imagination Technologies Ltd. * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #ifndef PVR_JOB_RENDER_H #define PVR_JOB_RENDER_H #include #include #include #include "hwdef/rogue_hw_defs.h" #include "pvr_common.h" #include "pvr_csb.h" #include "pvr_limits.h" #include "pvr_types.h" struct pvr_device; struct pvr_device_info; struct pvr_render_ctx; struct pvr_rt_dataset; struct vk_sync; /* Macrotile information. */ struct pvr_rt_mtile_info { uint32_t tile_size_x; uint32_t tile_size_y; uint32_t num_tiles_x; uint32_t num_tiles_y; uint32_t tiles_per_mtile_x; uint32_t tiles_per_mtile_y; uint32_t x_tile_max; uint32_t y_tile_max; uint32_t mtiles_x; uint32_t mtiles_y; uint32_t mtile_x1; uint32_t mtile_y1; uint32_t mtile_x2; uint32_t mtile_y2; uint32_t mtile_x3; uint32_t mtile_y3; }; /* FIXME: Turn 'struct pvr_sub_cmd' into 'struct pvr_job' and change 'struct * pvr_render_job' to subclass it? This is approximately what v3dv does * (although it doesn't subclass). */ struct pvr_render_job { struct { bool run_frag : 1; bool geometry_terminate : 1; bool frag_uses_atomic_ops : 1; bool disable_compute_overlap : 1; bool enable_bg_tag : 1; bool process_empty_tiles : 1; bool get_vis_results : 1; bool has_depth_attachment : 1; bool has_stencil_attachment : 1; bool requires_spm_scratch_buffer : 1; bool disable_pixel_merging : 1; bool z_only_render : 1; }; /* PDS pixel event for partial renders do not depend on the view index. */ uint32_t pr_pds_pixel_event_data_offset; pvr_dev_addr_t ctrl_stream_addr; pvr_dev_addr_t depth_bias_table_addr; pvr_dev_addr_t scissor_table_addr; /* Unless VK_KHR_dynamic_rendering or core 1.3 is supported, Vulkan does not * allow for separate depth and stencil attachments. We don't bother storing * separate parameters for them here (yet). If both has_depth_attachment and * has_stencil_attachment are false, the contents are undefined. */ struct pvr_ds_attachment { struct { bool d : 1; bool s : 1; } load, store; pvr_dev_addr_t addr; uint32_t stride; uint32_t height; VkExtent2D physical_extent; uint32_t layer_size; enum ROGUE_CR_ZLS_FORMAT_TYPE zls_format; enum pvr_memlayout memlayout; /* TODO: Is this really necessary? Maybe we can extract all useful * information and drop this member. */ const struct pvr_image_view *iview; bool has_alignment_transfers; } ds; VkClearDepthStencilValue ds_clear_value; uint32_t samples; uint32_t pixel_output_width; uint8_t max_shared_registers; /* Upper limit for tiles in flight, '0' means use default limit based * on partition store. */ uint32_t max_tiles_in_flight; uint64_t pbe_reg_words[PVR_MAX_COLOR_ATTACHMENTS] [ROGUE_NUM_PBESTATE_REG_WORDS]; uint64_t pr_pbe_reg_words[PVR_MAX_COLOR_ATTACHMENTS] [ROGUE_NUM_PBESTATE_REG_WORDS]; struct pvr_view_state { struct { uint32_t pds_pixel_event_data_offset; uint64_t pds_bgnd_reg_values[ROGUE_NUM_CR_PDS_BGRND_WORDS]; uint64_t pr_pds_bgnd_reg_values[ROGUE_NUM_CR_PDS_BGRND_WORDS]; } view[PVR_MAX_MULTIVIEW]; /* True if pds_pixel_event_data_offset should be taken from the first * element of the view array. Otherwise view_index should be used. */ bool force_pds_pixel_event_data_offset_zero : 1; /* True if a partial render job uses the same EOT program data for a * pixel event as the fragment job and not from the scratch buffer. */ bool use_pds_pixel_event_data_offset : 1; /* True if first_pds_bgnd_reg_values should be taken from the first * element of the view array. Otherwise view_index should be used. */ bool force_pds_bgnd_reg_values_zero : 1; struct pvr_rt_dataset **rt_datasets; uint32_t view_index; } view_state; }; #ifdef PVR_PER_ARCH void PVR_PER_ARCH(rt_mtile_info_init)(const struct pvr_device_info *dev_info, struct pvr_rt_mtile_info *info, uint32_t width, uint32_t height, uint32_t samples); # define pvr_arch_rt_mtile_info_init PVR_PER_ARCH(rt_mtile_info_init) VkResult PVR_PER_ARCH(render_target_dataset_create)( struct pvr_device *device, uint32_t width, uint32_t height, uint32_t samples, uint32_t layers, struct pvr_rt_dataset **const rt_dataset_out); # define pvr_arch_render_target_dataset_create \ PVR_PER_ARCH(render_target_dataset_create) VkResult PVR_PER_ARCH(render_job_submit)(struct pvr_render_ctx *ctx, struct pvr_render_job *job, struct vk_sync *wait_geom, struct vk_sync *wait_frag, struct vk_sync *signal_sync_geom, struct vk_sync *signal_sync_frag); # define pvr_arch_render_job_submit PVR_PER_ARCH(render_job_submit) #endif #endif /* PVR_JOB_RENDER_H */