mesa/docs
Lionel Landwerlin 9fe3f2649e docs: add INTEL_conservative_rasterization to relaese notes for 13.1.0
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2016-12-13 16:28:00 +00:00
..
relnotes docs: add INTEL_conservative_rasterization to relaese notes for 13.1.0 2016-12-13 16:28:00 +00:00
specs add EGL_TEXTURE_EXTERNAL_WL to WL_bind_wayland_display spec 2016-12-05 16:01:21 +00:00
application-issues.html
ARB_color_buffer_float.txt
autoconf.html docs/autoconf: update glx driver / enable-debug text 2016-11-21 15:08:09 +00:00
bugs.html
codingstyle.html docs: split Codying style into separate document 2016-11-21 15:08:04 +00:00
conform.html
contents.html docs: recommend using --enable-mangling over the manual -DUSE... 2016-11-21 15:08:27 +00:00
debugging.html
developers.html
devinfo.html docs: flesh out releasing.html 2016-11-21 15:08:18 +00:00
dispatch.html
download.html
egl.html
envvars.html docs: document MESA_DEBUG=context 2016-11-19 08:44:03 -07:00
extensions.html
faq.html
features.txt i965: Add i965 plumbing for ARB_post_depth_coverage for i965 (gen9+). 2016-12-07 11:01:50 +00:00
gears.png
helpwanted.html docs/helpwanted: fix GL3.txt/features.txt link 2016-08-30 14:38:57 -07:00
index.html docs: add news item and link release notes for 12.0.5 2016-12-05 15:42:58 +00:00
install.html docs: rework/update install.html 2016-11-21 15:08:23 +00:00
intro.html docs: update the list of Mesa major versions and API support 2016-09-30 09:17:33 -06:00
libGL.txt
license.html
lists.html
llvmpipe.html
mangling.html docs: recommend using --enable-mangling over the manual -DUSE... 2016-11-21 15:08:27 +00:00
mesa.css
opengles.html
osmesa.html
patents.txt
perf.html
postprocess.html
precompiled.html
README.UVD
README.VCE
README.WIN32
releasing.html docs/releasing: use correct page title 2016-11-28 17:46:12 +00:00
relnotes.html docs: add news item and link release notes for 12.0.5 2016-12-05 15:42:58 +00:00
repository.html docs/repository: refer to Submitting patches 2016-11-21 15:08:07 +00:00
shading.html
sourcedocs.html
sourcetree.html docs: get rid of duplicated description from sourcetree.html 2016-11-22 15:13:42 +00:00
submittingpatches.html docs: document how to (self-) reject stable patches 2016-12-09 17:37:30 +00:00
systems.html
thanks.html
utilities.html
VERSIONS
versions.html
viewperf.html
vmware-guest.html
webmaster.html
xlibdriver.html mesa: standardize naming Mesa3D, MESA -> Mesa 2016-07-26 13:28:01 -07:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see http://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.