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rather than try to enumerate everything a driver might want with an unmanageable collection of booleans, just do a filter callback + data. this ends up simpler overall, and will allow Intel to use this pass for just 64-bit images without needing to add even more booleans. while we're churning the pass signature, also do a quick port to nir_shader_intrinsics_pass Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Reviewed-by: Iago Toral Quiroga <itoral@igalia.com> [NIR and V3D] Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32907> |
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| .. | ||
| meson.build | ||
| nir_to_vir.c | ||
| qpu_schedule.c | ||
| qpu_validate.c | ||
| v3d_compiler.h | ||
| v3d_nir_lower_algebraic.py | ||
| v3d_nir_lower_image_load_store.c | ||
| v3d_nir_lower_io.c | ||
| v3d_nir_lower_line_smooth.c | ||
| v3d_nir_lower_load_store_bitsize.c | ||
| v3d_nir_lower_logic_ops.c | ||
| v3d_nir_lower_scratch.c | ||
| v3d_nir_lower_txf_ms.c | ||
| v3d_packing.c | ||
| v3d_tex.c | ||
| vir.c | ||
| vir_dump.c | ||
| vir_live_variables.c | ||
| vir_opt_constant_alu.c | ||
| vir_opt_copy_propagate.c | ||
| vir_opt_dead_code.c | ||
| vir_opt_redundant_flags.c | ||
| vir_opt_small_immediates.c | ||
| vir_register_allocate.c | ||
| vir_to_qpu.c | ||