mesa/src/compiler
Georg Lehmann 796f0847a6 nir/lower_subgroups: recursively lower ballot scans
This should be better for backends that have le/lt mask intrinsics.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37178>
2025-09-04 14:04:00 +00:00
..
clc util: Refactoring util_dl_get_path_from_proc out of clc/clc_helpers.cpp 2025-08-07 21:15:13 +00:00
glsl mesa: Fix support for GL_EXT_shader_clock 2025-08-29 11:09:04 +00:00
isaspec meson: do not compile libisaspec unless used 2025-03-25 08:32:47 +00:00
libcl libcl: avoid calling UNREACHABLE(str) macro without arguments 2025-08-04 23:15:18 +02:00
nir nir/lower_subgroups: recursively lower ballot scans 2025-09-04 14:04:00 +00:00
rust nir: add nir_intrinsic_cmat_load_shared_nv 2025-08-28 16:09:07 +02:00
spirv spirv: ensure ballot find_lsb/find_msb/bit_count have 32bit result 2025-09-04 14:03:58 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler/types: handle BFLOAT16 when decoding blob 2025-08-20 04:12:00 +00:00
glsl_types.h build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir: move list.h outside the glsl directory 2025-07-31 20:23:02 +00:00
shader_enums.c nir,spirv: Add support for SPV_ARM_core_builtins 2025-08-07 11:46:33 +02:00
shader_enums.h nir: add ACCESS_SKIP_HELPERS 2025-08-12 08:56:37 +00:00
shader_info.h all: rename gl_shader_stage to mesa_shader_stage 2025-08-06 10:28:40 +08:00