mesa/src
Marek Olšák 78e8a8765f r300g: clear and copy a resource with a rectangular point sprite
With an ordinary quad, the pixels on the main diagonal are computed
and stored twice, which is somewhat inefficient and might not work well
with specialized clear codepaths.
2010-07-12 13:06:45 +02:00
..
driclient mesa: Purge macros NEED_EVENTS and NEED_REPLIES 2010-07-01 13:07:07 -06:00
egl egl_dri2: Support _EGL_PLATFORM_DRM 2010-07-08 20:10:37 -04:00
gallium r300g: clear and copy a resource with a rectangular point sprite 2010-07-12 13:06:45 +02:00
glsl mesa: make the arguments in the asm statemants optional 2010-06-29 21:45:41 -04:00
glu glu: Fix some compiler warnings in libtess 2010-06-30 07:59:39 -06:00
glut glut: Include X11 headers and libraries in SCons build. 2010-04-04 18:28:03 -07:00
glw Use GLW_CFLAGS when building libGLw 2010-07-01 13:00:02 -07:00
glx mesa: Purge macros NEED_EVENTS and NEED_REPLIES 2010-07-01 13:07:07 -06:00
mapi mesa: initial support for ARB_geometry_shader4 2010-06-28 22:53:21 -04:00
mesa radeon: lower texture memory consumption is some cases 2010-07-11 15:39:48 +02:00
Makefile
SConscript SConscript: don't build mesa components if mesa not in state trackers 2010-06-08 17:38:56 +01:00