Find a file
Kenneth Graunke 78c404f106 i965: Use a separate state buffer, but avoid changing flushing behavior.
Previously, we emitted GPU commands and indirect state into the same
buffer, using a stack/heap like system where we filled in commands from
the start of the buffer, and state from the end of the buffer.  We then
flushed before the two met in the middle.

Meeting in the middle is fatal, so you have to be certain that you
reserve the correct amount of space before emitting commands or state
for a draw.  Currently, we will assert !no_batch_wrap and die if the
estimate is ever too small.  This has been mercifully obscure, but has
happened on a number of occasions, and could in theory happen to any
application that issues a large draw at just the wrong time.

Estimating the amount of batch space required is painful - it's hard to
get right, and getting it right involves a lot of code that would burn
CPU time, and also be painful to maintain.  Rolling back to a saved
state and retrying is also painful - failing to save/restore all the
required state will break things, and redoing state emission burns a
lot of CPU.  memcpy'ing to a new batch and continuing is painful,
because commands we issue for a draw depend on earlier commands as well
(such as STATE_BASE_ADDRESS, or the GPU being in a pirtacular state).

The best plan is to never run out of space, which is totally doable but
pretty wasteful - a pessimal draw requires a huge amount of space, and
rarely occurs.  Instead, we'd like to grow the batch buffer if we need
more space and can't safely flush.

We can't grow with a meet in the middle approach - we'd have to move the
state to the end, which would mean updating every offset from dynamic
state base address.  Using separate batch and state buffers, where both
fill starting at the beginning, makes it easy to grow either as needed.

This patch separates the two concepts.  We create a separate state
buffer, with a second relocation list, and use that for brw_state_batch.

However, this patch tries to retain the original flushing behavior - it
adds the amount of batch and state space together, as if they were still
co-existing in a single buffer.  The hope is to flush at the same time
as before.  This is necessary to avoid provoking bugs caused by broken
batch wrap handling (which we'll fix shortly).  It also avoids suddenly
increasing the size of the batch (due to state not taking up space),
which could have a significant performance impact.  We'll tune it later.

v2:
- Mark the statebuffer with EXEC_OBJECT_CAPTURE when supported (caught
  by Chris).  Unfortunately, we lose the ability to capture state data
  on older kernels.
- Continue to support the malloc'd shadow buffers.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
2017-09-14 16:17:36 -07:00
bin git_sha1_gen: catch any error the same way 2017-08-02 14:57:54 +01:00
docs i965: Add an INTEL_DEBUG=submit option for printing batch statistics. 2017-09-13 13:52:38 -07:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include dri/image: Add a format modifier attributes query 2017-09-14 14:47:18 -07:00
m4 m4: Use older autoconf 2.63 compatible ax_check_compile_flag. 2017-09-01 16:30:40 -07:00
scons util: improve compiler guard 2017-09-03 09:05:23 +01:00
scripts get_reviewer.pl: fix mesa check 2016-08-30 16:44:00 -04:00
src i965: Use a separate state buffer, but avoid changing flushing behavior. 2017-09-14 16:17:36 -07:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Fix up the tab rendering width. 2017-01-03 10:38:53 -08:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore .gitignore: list *.orig and *.rej 2017-09-06 17:48:50 +01:00
.mailmap .mailmap: Update my address again 2016-08-25 13:55:52 -07:00
.travis.yml travis: add missing wayland-protocols 2017-07-19 22:17:41 +03:00
Android.common.mk Revert "Android: add -Wno-date-time flag for clang" 2017-09-06 17:48:51 +01:00
Android.mk Android: Add LLVM support for Android P 2017-09-11 09:35:23 -05:00
appveyor.yml appveyor: Update dependencies. 2017-03-29 11:53:03 +01:00
autogen.sh autogen.sh: pass --force to autoreconf, quote ORIGDIR 2015-03-11 23:28:26 +00:00
CleanSpec.mk android: Depend on gallium_dri from EGL, instead of linking in gallium. 2015-06-09 11:38:45 -07:00
common.py scons: Recognize LLVM_CONFIG environment variable. 2016-11-24 13:37:33 -08:00
configure.ac mesa/st: glsl_to_tgsi: add tests for the new temporary lifetime tracker 2017-09-06 11:49:43 +02:00
install-gallium-links.mk gallium: Fix install-gallium-links.mk on non-bash /bin/sh 2016-10-10 08:56:12 -07:00
install-lib-links.mk install-lib-links: remove the .install-lib-links file 2015-02-24 15:33:25 +00:00
Makefile.am build: Convert git_sha1_gen script to Python. 2017-08-01 15:24:39 +01:00
REVIEWERS REVIEWERS: add autogen.sh to the autoconf group 2017-03-23 14:50:51 +00:00
SConstruct scons: whitespace cleanup 2016-05-25 12:23:12 -06:00
VERSION mesa: bump version to 17.2.0-devel 2017-07-24 14:20:53 +01:00

File: docs/README.WIN32

Last updated: 21 June 2013


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.

Recipe
------

Building on windows requires several open-source packages. These are
steps that work as of this writing.

- install python 2.7
- install scons (latest)
- install mingw, flex, and bison
- install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs
  get pywin32-218.4.win-amd64-py2.7.exe
- install git
- download mesa from git
  see https://www.mesa3d.org/repository.html
- run scons

General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.