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Iván Briano 73ccbcab60 blorp: fix hangs with mesh enabled
Move mesh URB allocations together with the other stages.

This fixes a hang that started happening with mesh enabled after
419531c5d9 ("intel/blorp: add a new flag to communicate PSS sync need")

Bspec 45352 says:
  L3 Space allocation can only be changed when the GPU pipeline is
  completely flushed.

It's likely that the PIPE_CONTROL added in that commit was breaking that
assumption and the URB allocation happening afterwards at the end of the
pipeline emission would then hang. And before that, we were probably
just getting lucky.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
(cherry picked from commit bcde58ea86)

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25188>
2023-09-22 08:46:39 -07:00
.ci-farms ci/windows: Re-enable Windows builds 2023-07-07 17:40:38 +00:00
.ci-farms-disabled ci/windows: Re-enable Windows builds 2023-07-07 17:40:38 +00:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: prefill MR template with first multiline commit message 2023-06-01 01:16:38 +00:00
.gitlab-ci ci/deqp: really remove the uncompressed results.csv file 2023-09-01 10:39:35 -07:00
android meson/ci: promote virtio-experimental to virtio 2023-05-03 22:42:30 +00:00
bin bin/ci_run_n_monitor: get git sha from pipeline if specified, instead of requiring --rev to match 2023-08-31 16:08:00 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: update calendar for 23.2.0-rc3 2023-09-05 10:11:11 -07:00
include drm-uapi/i915_drm.h: Update from drm-next (2023-06-09) 2023-06-27 22:06:19 +00:00
src blorp: fix hangs with mesh enabled 2023-09-22 08:46:39 -07:00
subprojects d3d12: Update and require DirectX-Headers 1.610.0 2023-04-14 03:19:22 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include clang-format: enforce formatting of egl 2023-07-07 23:00:06 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs add initial .git-blame-ignore-revs 2023-07-07 23:38:44 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: add VSCode and VSCodium 2022-11-21 23:09:30 +00:00
.gitlab-ci.yml ci: add perfetto into mesa git-cache 2023-08-31 23:40:59 -07:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: add an alias for Christian Gmeiner 2023-06-08 09:16:25 +00:00
.pick_status.json .pick_status.json: Updates notes for 9865e5dff4 2023-09-22 08:46:39 -07:00
CODEOWNERS CODEOWNERS: add r300 driver 2023-06-09 19:31:20 +00:00
meson.build meson: Ensure that LLVMSPIRVLib is not required for Clover 2023-08-31 11:02:09 -07:00
meson_options.txt meson: clarify description of opengl option 2023-07-12 12:24:43 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: update to 23.2.0-rc3 2023-09-05 09:48:17 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.