mesa/src
Nicolai Hähnle 7208d82dfb st_glsl_to_tgsi: only skip over slots of an input array that are present
When an application declares varying arrays but does not actually do any
indirect indexing, some array indices may end up unused in the consuming
shader, so the number of input slots that correspond to the array ends
up less than the array_size.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
(cherry picked from commit 185b0c15ab)
2016-07-28 14:51:32 +01:00
..
compiler nir: Add a base const_index to shared atomic intrinsics. 2016-07-28 14:40:24 +01:00
egl egl/android: Stop leaking DRI images 2016-07-21 14:29:40 +01:00
gallium radeonsi: ensure sample locations are set for line and polygon smoothing 2016-07-28 14:49:12 +01:00
gbm gbm: remove define _DEFAULT_SOURCE 2016-05-23 12:09:11 +01:00
getopt
glx Avoid overflow in 'last' variable of FindGLXFunction(...) 2016-07-21 14:31:27 +01:00
gtest
hgl
intel anv/pipeline: Set up point coord enables 2016-07-28 14:45:48 +01:00
loader loader: add a libdrm case for loader_get_device_name_for_fd 2016-04-21 14:41:41 +01:00
mapi mapi: Massage code to allow clang to compile. 2016-07-27 11:07:53 +01:00
mesa st_glsl_to_tgsi: only skip over slots of an input array that are present 2016-07-28 14:51:32 +01:00
util mesa: Add .gitignore entries for make check binaries 2016-05-25 09:41:44 -07:00
Makefile.am automake: don't mandate git_sha1.h/MESA_GIT_SHA1 2016-07-07 16:12:33 +01:00
SConscript glsl: move to compiler/ 2016-01-26 16:08:33 +00:00