mesa/src/asahi
Alyssa Rosenzweig 70b8babe3c agx: Use textures_used, not num_textures
The latter doesn't account for holes. Fixes regression in Neverball on Asahi.

Fixes: e607a89f ("mesa/main: ff-fragshader to nir")
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23480>
2023-06-07 03:21:48 +00:00
..
compiler agx: Use textures_used, not num_textures 2023-06-07 03:21:48 +00:00
drm-shim asahi: Convert to SPDX headers 2023-03-28 05:14:00 +00:00
layout ail: Add MSAA tests 2023-05-11 23:24:48 +00:00
lib treewide: Use nir_trim_vector more 2023-06-06 18:52:25 +00:00
.clang-format asahi: Use the Mesa base style 2023-05-29 21:06:12 +00:00
meson.build asahi: Convert to SPDX headers 2023-03-28 05:14:00 +00:00