Commit graph

828 commits

Author SHA1 Message Date
Alyssa Rosenzweig
70b8babe3c agx: Use textures_used, not num_textures
The latter doesn't account for holes. Fixes regression in Neverball on Asahi.

Fixes: e607a89f ("mesa/main: ff-fragshader to nir")
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23480>
2023-06-07 03:21:48 +00:00
Alyssa Rosenzweig
f1c2ea99e2 agx: Constant fold when optimizing int64
Otherwise we can get bcsel(false, ...) in the final optimized code, which isn't
great.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23480>
2023-06-07 03:21:48 +00:00
Alyssa Rosenzweig
9641fba9ba agx: Set support_16bit_alu
Allows some more optimizations.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23480>
2023-06-07 03:21:48 +00:00
Alyssa Rosenzweig
99a00e2247 treewide: Use nir_trim_vector more
Via Coccinelle patches

    @@
    expression a, b, c;
    @@

    -nir_channels(b, a, (1 << c) - 1)
    +nir_trim_vector(b, a, c)

    @@
    expression a, b, c;
    @@

    -nir_channels(b, a, BITFIELD_MASK(c))
    +nir_trim_vector(b, a, c)

    @@
    expression a, b;
    @@

    -nir_channels(b, a, 3)
    +nir_trim_vector(b, a, 2)

    @@
    expression a, b;
    @@

    -nir_channels(b, a, 7)
    +nir_trim_vector(b, a, 3)

Plus a fixup for pointless trimming an immediate in RADV and radeonsi.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23352>
2023-06-06 18:52:25 +00:00
Alyssa Rosenzweig
68eda9456f treewide: Use nir_tex_src_for_ssa
Via Coccinelle patch:

    @@
    expression a, b, c;
    @@

    -a.src = nir_src_for_ssa(b);
    -a.src_type = c;
    +a = nir_tex_src_for_ssa(c, b);

    @@
    expression a, b, c;
    @@

    -a.src_type = c;
    -a.src = nir_src_for_ssa(b);
    +a = nir_tex_src_for_ssa(c, b);

Plus manual fixups, including...

* a few identity swizzles changed to nir_trim_vector in TTN and prog-to-nir to
  fix the Coccinelle-botched formatting, and similarly a pointless nir_channels
* collapsing a now-pointless temp in vtn

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23352>
2023-06-06 18:52:25 +00:00
Konstantin Seurer
13c9b490a7 asahi: Reformat using the new style
Now, that the foreach macro list is complete (I hope), let's reformat
drivers that enforce correct formatting in CI.

Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23275>
2023-05-29 21:06:12 +00:00
Konstantin Seurer
e3773c4395 asahi: Use the Mesa base style
Acked-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23275>
2023-05-29 21:06:12 +00:00
Alyssa Rosenzweig
d6b8acbee9 agx: Use common combine_all_barriers callback
This contains a bugfix: execution scopes are now respected when combining
barriers. Otherwise control barriers can disappear during combining, which is
wrong.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23181>
2023-05-24 17:30:03 +00:00
Alyssa Rosenzweig
ecd295bb8b treewide: Avoid nir_lower_regs_to_ssa calls
nir_registers are only supposed to be used temporarily. They may be created by a
producer, but then must be immediately lowered prior to optimizing the produced
shader. They may be created internally by an optimization pass that doesn't want
to deal with phis, but that pass needs to lower them back to phis immediately.
Finally they may be created when going out-of-SSA if a backend chooses, but that
has to happen late.

Regardless, there should be no case where a backend sees a shader that comes in
with nir_registers needing to be lowered. The two frontend producers of
registers (tgsi_to_nir and mesa/st) both call nir_lower_regs_to_ssa to clean up
as they should. Some backend (like intel) already depend on this behaviour.
There's no need for other backends to call nir_lower_regs_to_ssa too.

Drop the pointless calls as a baby step towards replacing nir_register.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23181>
2023-05-24 17:30:03 +00:00
Alyssa Rosenzweig
e5867b0dca asahi: Use common hexdump utility
We just moved it into common.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Acked-by: Boris Brezillon <boris.brezillon@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23088>
2023-05-19 16:30:44 +00:00
Alyssa Rosenzweig
01e9ee79f7 nir: Drop unused name from nir_ssa_dest_init
Since 624e799cc3 ("nir: Drop nir_ssa_def::name and nir_register::name"), SSA
defs don't have names, making the name argument unused. Drop it from the
signature and fix the call sites. This was done with the help of the following
Coccinelle semantic patch:

    @@
    expression A, B, C, D, E;
    @@

    -nir_ssa_dest_init(A, B, C, D, E);
    +nir_ssa_dest_init(A, B, C, D);

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23078>
2023-05-17 23:46:16 +00:00
Alyssa Rosenzweig
c323762f9f treewide: Stop lowering legacy atomics
There are no more producers of legacy atomics so these calls are inert.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23036>
2023-05-16 22:36:21 +00:00
Alyssa Rosenzweig
65469d6b23 agx: Lower legacy atomics sooner
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Emma Anholt <emma@anholt.net>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23036>
2023-05-16 22:36:21 +00:00
Alyssa Rosenzweig
f5d73a9989 agx: Use unified atomics
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22914>
2023-05-12 20:39:46 +00:00
Asahi Lina
0a398b0ef9 ail: Add MSAA tests
This tests the following matrix:
- Format: RGBA8Unorm, RGBA16Unorm, RGBA32Float
- Samples: 2 or 4
- Layers: 1 or 2
- Width: Interesting values 1..4097
- Height: Interesting values 1..4097

Compression is based on the dimensions (that is, everything that can be
compressed is). This test compares both the total texture size and the
compression metadata offset.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22971>
2023-05-11 23:24:48 +00:00
Alyssa Rosenzweig
e918509284 ail: Handle larger block sizes
We need to support up to 16 bytes/sample * 4 samples/pixel = 64 bytes/pixel for
multisampling to work with formats like RGBA32F.

Fixes dEQP-GLES3.functional.fbo.msaa.4_samples.rgba32f

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22971>
2023-05-11 23:24:48 +00:00
Asahi Lina
59a6c5b357 ail: Implement multisampling for compression meta calculation
For multisampled textures, the decision about whether to compress or not
is based on the effective width and height in samples, not pixels.

Introduce ail_can_compress() to encode this logic in ail, so the driver
can use it to decide whether to compress or not before the full layout
is determined.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22971>
2023-05-11 23:24:48 +00:00
Asahi Lina
94c9115aa0 asahi: Make bo->writer_syncobj atomic
BOs can be written from several contexts, so writing to this member is
racy. We only care about this for the purposes of exporting BOs after a
submission (and if the app is racing writers/submissions at that point
all bets are off), so just keeping track of the last written value is
sufficient.

Switch to atomic operations to eliminate the race, and drop the assert
in the batch cleanup path that no longer holds when the BO might have
been written to from another context.

Fixes: asahi/mesa#20

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22971>
2023-05-11 23:24:48 +00:00
Asahi Lina
f8b055eb96 asahi: Partially identify some missing index list stuff
Still unclear what the extra 2 blocks do, but at least we know the
size/order now.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22971>
2023-05-11 23:24:48 +00:00
Asahi Lina
64a595291e asahi: Add some more system registers
Core and opfifo stuff from the compute helper blob, vm_slot because it
was the only one changing when I poked around yesterday and it hit me
what it was ^^

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22971>
2023-05-11 23:24:48 +00:00
Asahi Lina
e92ff4f809 asahi: Add missing stdbool include to lib/hexdump.h
Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22971>
2023-05-11 23:24:47 +00:00
Alyssa Rosenzweig
5a80bf2eb0 agx: Optimize multiplies
We have an imad instruction and our iadd has a small immediate shift on the
second source. Together, these allow expressing lots of integer multiplies more
efficiently. Add some rules to optimize these now that the backend compiler can
ingest the optimized forms.

Half-register changes are from load_const scheduling changing in some vertex
shaders.

   total instructions in shared programs: 1539092 -> 1537949 (-0.07%)
   instructions in affected programs: 167896 -> 166753 (-0.68%)

   total bytes in shared programs: 10543012 -> 10533866 (-0.09%)
   bytes in affected programs: 1218068 -> 1208922 (-0.75%)

   total halfregs in shared programs: 483180 -> 483448 (0.06%)
   halfregs in affected programs: 1942 -> 2210 (13.80%)

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22695>
2023-05-11 09:23:23 -04:00
Alyssa Rosenzweig
c2793a304d agx: Fix packing of imsub instructions
The negate for imad is on the third source (a * b - c), not the second source.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22695>
2023-05-11 09:23:23 -04:00
Alyssa Rosenzweig
8289fa253b agx: Handle imadshl_agx, imsubshl_agx
Same hardware instructions as iadd/isub/imad/imsub, just with the extra input
represented in NIR as required.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22695>
2023-05-11 09:23:23 -04:00
Alyssa Rosenzweig
3df4ae3334 agx: Use nir_alu_src_as_uint
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22695>
2023-05-11 09:23:04 -04:00
Asahi Lina
3f55eff0e5 asahi: Assert that freed BOs have no pending writers
This is just a sanity check, I haven't actually hit this case but if we
ever do something is very broken (e.g. BO refcounting bug).

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:10:37 -04:00
Alyssa Rosenzweig
e79e743674 agx: Lower I/O to scalar later
This lets us preserve vectorized stores for transform feedback shaders.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:10:36 -04:00
Alyssa Rosenzweig
a561a6c468 agx: Validate that collect sources are the same size
RA asserts this, but by then if you've messed it up, the failure is inscrutable.
Let's check it in the validator for more pleasant debugging.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:10:36 -04:00
Alyssa Rosenzweig
9337f6a865 agx: Rework z/s emit
We were being sloppy with the sizes before. It mostly worked out, but there were
some corner cases where we would end up with mixed sized collects and that won't
end well for us. Let's rework the logic to make all the sizes explicit in NIR --
32-bit for depth and 16-bit stencil -- and then do the needed promotions to make
it happen in the AGX IR side.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:10:36 -04:00
Alyssa Rosenzweig
f4f9269b66 agx: Ensure load_frag_coord has the right sizes
In case .x isn't read, it'll be null which has the wrong size and will fail
the validation added later in this series. We fix this by padding with sized
undefs (something that exists of defined size but undefined value) rather than
nothingness (of undefined size).

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:10:36 -04:00
Alyssa Rosenzweig
7f71e1bc2d agx/lower_address: Match multiplies, not only shifts
Sometimes a shader might index with a non-power-of-two stride. For example, if
it's indexing into an array of structures where the structure size is not a
power of two, we'll get a multiply with a constant as opposed to a shift. We
want to handle these cases, too. To do so, we generalize our pattern matching to
look for any kind of multiply (with our new helper), rather than hardcoding
logic for ishl. This eliminates right-shifts in a pile of compute shaders, which
makes me happy from a "I read lots of shader assembly when debugging"
perspective.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:10:36 -04:00
Alyssa Rosenzweig
032d7bd302 agx/lower_address: Add helper to match multiplies
Currently, we hardcode logic in the addressing chasing code to look for ishl
instructions that shift by constants. We can generalize this to looking for
integer multiplies by constants to optimize more addressing patterns. Add a
helper to do so.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:10:36 -04:00
Alyssa Rosenzweig
31c805d0aa agx: Don't wait at the end of the shader
This is totally pointless. This saves some waits at the ends of compute kernels
(waiting for stores to complete before terminating the thread). I don't know
how much this would matter for performance, since the hardware may have to do
these waits internally, but it makes the generated code less silly which is
always nice.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:05:39 -04:00
Alyssa Rosenzweig
87e57eae09 asahi: Rename no colour output to tag write disable
Comparison with PowerVR's XML shows that this is the actual name... And it needs
to be set a bit more carefully than "no colour output" in order to get correct
behaviour for depth-only passes that use sample mask / discard. Fix the name
first, the extra conditions will come when they're needed for multisampling.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:05:39 -04:00
Alyssa Rosenzweig
e13f9caa25 agx: Fix packing for iadd with shift
Wrong bit pattern was packed, oops.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:05:39 -04:00
Alyssa Rosenzweig
cd7e016961 asahi: Use device_load shift for VBO loads
When possible. Only occassionally possible because the loads are pretty limited
in the addressing arithmetic. This probably doesn't matter for performance but
it saves some noise in dEQP tests which makes for nicer debugging, plenty of
optimizations end up worth it for that alone.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:05:39 -04:00
Alyssa Rosenzweig
bd9c33e16a agx: Defeature fsub
All has_fsub does is fuse fsubs (they're unfused otherwise), no point doing that
if we're going to just going to lower.

shader-db is mostly noise.

total instructions in shared programs: 1487217 -> 1487035 (-0.01%)
instructions in affected programs: 22658 -> 22476 (-0.80%)
helped: 85
HURT: 2
helped stats (abs) min: 1.0 max: 12.0 x̄: 2.19 x̃: 1
helped stats (rel) min: 0.38% max: 2.46% x̄: 0.87% x̃: 0.65%
HURT stats (abs)   min: 1.0 max: 3.0 x̄: 2.00 x̃: 2
HURT stats (rel)   min: 0.58% max: 1.08% x̄: 0.83% x̃: 0.83%
95% mean confidence interval for instructions value: -2.51 -1.67
95% mean confidence interval for instructions %-change: -0.97% -0.70%
Instructions are helped.

total bytes in shared programs: 10189996 -> 10189288 (<.01%)
bytes in affected programs: 158132 -> 157424 (-0.45%)
helped: 85
HURT: 2
helped stats (abs) min: 4.0 max: 48.0 x̄: 8.75 x̃: 4
helped stats (rel) min: 0.22% max: 1.44% x̄: 0.51% x̃: 0.38%
HURT stats (abs)   min: 6.0 max: 30.0 x̄: 18.00 x̃: 18
HURT stats (rel)   min: 0.90% max: 0.91% x̄: 0.91% x̃: 0.91%
95% mean confidence interval for bytes value: -9.98 -6.30
95% mean confidence interval for bytes %-change: -0.56% -0.39%
Bytes are helped.

total halfregs in shared programs: 462536 -> 462556 (<.01%)
halfregs in affected programs: 131 -> 151 (15.27%)
helped: 1
HURT: 4
helped stats (abs) min: 2.0 max: 2.0 x̄: 2.00 x̃: 2
helped stats (rel) min: 28.57% max: 28.57% x̄: 28.57% x̃: 28.57%
HURT stats (abs)   min: 4.0 max: 8.0 x̄: 5.50 x̃: 5
HURT stats (rel)   min: 12.77% max: 36.36% x̄: 25.01% x̃: 25.45%
95% mean confidence interval for halfregs value: -0.65 8.65
95% mean confidence interval for halfregs %-change: -18.64% 47.23%
Inconclusive result (value mean confidence interval includes 0).

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:05:39 -04:00
Alyssa Rosenzweig
1185ac931f agx: Remove bogus assert
I->mask isn't even valid for iter instructions.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:00:59 -04:00
Alyssa Rosenzweig
fc88876329 agx: Handle linear 2D array textureSize()
We handle linear 2D arrays internally for blit shaders, so we need textureSize
to work for these. That requires some special casing, because there's a line
stride where the layer count would otherwise be. But it's not too bad.

Fixes
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2darray_*
when forcing linear textures.

Since we clamp array access to the maximum layer, we need textureSize() to work
for even the most basic array texturing. So this should fix blits from linear 2D
arrays as well, which finally unlocks support for compressed arrays/cubes/3D
textures.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:00:59 -04:00
Alyssa Rosenzweig
21d7049925 agx/lower_zs_emit: Fix progress returning
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:00:56 -04:00
Alyssa Rosenzweig
c8e331bf72 agx: Fix abs/neg propagation into fcmpsel
The first two sources are floats, the latter two sources and destination (and
hence the opcode) are not. Reflect that when packing and optimizing. Noticed
while debugging a silly dEQP test.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:00:56 -04:00
Alyssa Rosenzweig
632014ece0 agx: Handle splits of uniforms
This is straightforward, and can happen with certain u2u16 patterns.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:00:56 -04:00
Alyssa Rosenzweig
2f907dd827 asahi: Identify XML for barycentric coordinates
Reading them from a fragment shader, not interpolating at custom ones.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:00:53 -04:00
Alyssa Rosenzweig
e9b471d1b3 asahi: Fix disk cache disable with AGX_MESA_DEBUG
We go to initialize the disk cache before we've compiled any shaders so
agx_compiler_debug is 0 at this point. Don't try to read it, instead go through
sa safe getter that will do the right thing.

Fixes: 5e9538c12e ("agx: isolate compiler debug flags")
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 09:00:40 -04:00
Asahi Lina
ae2b312ecb asahi: Add batch state debugging
I've had to reimplement this more than once, let's just make a flag for
it.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 08:59:41 -04:00
Janne Grunau
be3a1e2e88 asahi: Free low VA BOs correctly
These need the shader_base added to them. Fixes GEM_BIND errors after
usc_head provides VA without the VM_SHADER_START offset from returned
low VA.

Signed-off-by: Janne Grunau <j@jannau.net>
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 08:59:41 -04:00
Asahi Lina
6bbf10f3f2 asahi: Identify ZS resolve bits (tentative)
Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22891>
2023-05-07 08:58:23 -04:00
Asahi Lina
888d443f29 asahi: Add resource debugging
I keep re-implementing this every time I look at resource-related
issues. Let's just make it official so we can turn it on with a flag
instead of having to add printfs every time ^^

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22353>
2023-04-07 03:23:04 +00:00
Asahi Lina
883ba4b161 asahi: Make BO import path failures more robust
These operations can fail for complex reasons through no fault of mesa,
so we should have proper runtime checks for them even in release builds.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22353>
2023-04-07 03:23:04 +00:00
Asahi Lina
00064ba4e3 asahi: Fix style nits
Found with a grep abomination which is probably too broken/silly to
actually implement in CI... but hey, at least it found some.

Signed-off-by: Asahi Lina <lina@asahilina.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22353>
2023-04-07 03:23:04 +00:00