mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-26 12:50:10 +01:00
read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
This uses the common compiler passes abstraction to help radv avoid fixed cost compiler overheads. This uses a linked list per thread stored in thread local storage, with an entry in the list for each target machine. This should remove all the fixed overheads setup costs of creating the pass manager each time. This takes a demo app time to compile the radv meta shaders on nocache and exit from 1.7s to 1s. It also has been reported to take the startup time of uncached shaders on RoTR from 12m24s to 11m35s (Alex) v2: fix llvm6 build, inline emit function, handle multiple targets in one thread v3: rebase and port onto new structure v4: rename some vars (Bas) v5: drag all code into radv for now, we can refactor it out later for radeonsi if we make it shareable v6: use a bit more C++ in the wrapper v7: logic bugs fixed so it actually runs again. v8: rebase on top of radeonsi changes. v9: drop some C++ headers, cleanup list entry v10: use pop_back (didn't have enough caffeine) Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================
Source
------
This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.
Build status
------------
Travis:
.. image:: https://travis-ci.org/mesa3d/mesa.svg?branch=master
:target: https://travis-ci.org/mesa3d/mesa
Appveyor:
.. image:: https://img.shields.io/appveyor/ci/mesa3d/mesa.svg
:target: https://ci.appveyor.com/project/mesa3d/mesa
Coverity:
.. image:: https://scan.coverity.com/projects/139/badge.svg?flat=1
:target: https://scan.coverity.com/projects/mesa
Build & install
---------------
You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):
.. code-block:: sh
$ mkdir build
$ cd build
$ meson ..
$ sudo ninja install
Support
-------
Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.
The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_
Bug reports
-----------
If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).
Contributing
------------
Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).
Note that Mesa uses email mailing-lists for patches submission, review and
discussions.