mesa/src/glx/clientattrib.c
Jeremy Huddleston 115203281c Revert accidental commits from the xquartz tree
This reverts commit 9aadc793f3.
This reverts commit 69ea4e7718.
This reverts commit dbe8b01393.
This reverts commit 23215ef4d6.
This reverts commit 9495e37030.
This reverts commit 0594cf7088.
This reverts commit 86a7978d37.
This reverts commit 437902ce97.
2010-04-01 17:01:51 -07:00

142 lines
4.2 KiB
C

/*
* SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
* Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice including the dates of first publication and
* either this permission notice or a reference to
* http://oss.sgi.com/projects/FreeB/
* shall be included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
* OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
* Except as contained in this notice, the name of Silicon Graphics, Inc.
* shall not be used in advertising or otherwise to promote the sale, use or
* other dealings in this Software without prior written authorization from
* Silicon Graphics, Inc.
*/
#include <assert.h>
#include "glxclient.h"
#include "indirect.h"
#include "indirect_vertex_array.h"
/*****************************************************************************/
static void
do_enable_disable(GLenum array, GLboolean val)
{
__GLXcontext *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
unsigned index = 0;
if (array == GL_TEXTURE_COORD_ARRAY) {
index = __glXGetActiveTextureUnit(state);
}
if (!__glXSetArrayEnable(state, array, index, val)) {
__glXSetError(gc, GL_INVALID_ENUM);
}
}
void
__indirect_glEnableClientState(GLenum array)
{
do_enable_disable(array, GL_TRUE);
}
void
__indirect_glDisableClientState(GLenum array)
{
do_enable_disable(array, GL_FALSE);
}
/************************************************************************/
void
__indirect_glPushClientAttrib(GLuint mask)
{
__GLXcontext *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
__GLXattribute **spp = gc->attributes.stackPointer, *sp;
if (spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]) {
if (!(sp = *spp)) {
sp = (__GLXattribute *) Xmalloc(sizeof(__GLXattribute));
*spp = sp;
}
sp->mask = mask;
gc->attributes.stackPointer = spp + 1;
if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
sp->storePack = state->storePack;
sp->storeUnpack = state->storeUnpack;
}
if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
__glXPushArrayState(state);
}
}
else {
__glXSetError(gc, GL_STACK_OVERFLOW);
return;
}
}
void
__indirect_glPopClientAttrib(void)
{
__GLXcontext *gc = __glXGetCurrentContext();
__GLXattribute *state = (__GLXattribute *) (gc->client_state_private);
__GLXattribute **spp = gc->attributes.stackPointer, *sp;
GLuint mask;
if (spp > &gc->attributes.stack[0]) {
--spp;
sp = *spp;
assert(sp != 0);
mask = sp->mask;
gc->attributes.stackPointer = spp;
if (mask & GL_CLIENT_PIXEL_STORE_BIT) {
state->storePack = sp->storePack;
state->storeUnpack = sp->storeUnpack;
}
if (mask & GL_CLIENT_VERTEX_ARRAY_BIT) {
__glXPopArrayState(state);
}
sp->mask = 0;
}
else {
__glXSetError(gc, GL_STACK_UNDERFLOW);
return;
}
}
void
__glFreeAttributeState(__GLXcontext * gc)
{
__GLXattribute *sp, **spp;
for (spp = &gc->attributes.stack[0];
spp < &gc->attributes.stack[__GL_CLIENT_ATTRIB_STACK_DEPTH]; spp++) {
sp = *spp;
if (sp) {
XFree((char *) sp);
}
else {
break;
}
}
}