..
bvh
radv/rt: Optimize update shader VGPR usage
2024-02-05 21:14:45 +01:00
layers
radv/sqtt: fix describing queue submits for RGP
2024-02-05 07:32:48 +00:00
meta
radv: Use secure_getenv in radv_builtin_cache_path
2024-01-31 17:28:12 +00:00
nir
radv/nir: lower esgs_vertex_stride for GS compiled separately on GFX9+
2024-02-08 13:33:34 +00:00
radix_sort
radv: Emit user events during acceleration structure builds
2024-01-31 10:24:15 +01:00
tests
radv: Add radv_nir_lower_hit_attrib_derefs_tests
2023-11-02 15:48:36 +00:00
winsys
radv: don't submit 0 length on UVD either.
2024-02-05 08:14:26 +00:00
.clang-format
radv/clang-format: Do not indent C++ modifiers
2023-11-02 15:48:36 +00:00
.editorconfig
meson.build
radv: add support for creating/destroying shader objects
2024-01-26 08:56:54 +00:00
radv_acceleration_structure.c
radv: Skip unused acceleration structure build paths
2024-01-31 10:24:20 +01:00
radv_aco_shader_info.h
radv: add optimisations_disabled to radv_shader_stage_key
2024-01-15 11:49:04 +00:00
radv_android.c
radv: refactor to use DETECT_OS_ANDROID instead of ANDROID
2024-02-01 19:29:49 +00:00
radv_buffer.c
radv: refactor to use DETECT_OS_ANDROID instead of ANDROID
2024-02-01 19:29:49 +00:00
radv_buffer_view.c
radv: move buffer view related code to radv_buffer_view.c
2023-12-19 09:48:35 +00:00
radv_check_va.py
radv_cmd_buffer.c
radv: add support for emitting VS+GS compiled separately on GFX9+
2024-02-08 13:33:34 +00:00
radv_constants.h
radv: move SI_GS_PER_ES to radv_constants.h
2023-12-19 09:48:35 +00:00
radv_cp_reg_shadowing.c
radv: correctly return oom from the device when failing to create a cs
2023-10-27 15:29:32 +00:00
radv_cs.h
ac: Remove CIK prefix from SDMA opcodes.
2023-11-18 17:11:00 +01:00
radv_debug.c
radv: export GPU hang reports through VK_EXT_device_fault
2024-01-31 08:45:08 +01:00
radv_debug.h
radv: add RADV_DEBUG=nongg_gs for GFX10/GFX10.3
2024-02-09 07:24:16 +00:00
radv_descriptor_set.c
radv: move dri options to radv_instance::drirc
2024-01-10 10:07:40 +00:00
radv_descriptor_set.h
radv: move more descriptor related declarations to radv_descriptor_set.h
2023-12-19 09:48:34 +00:00
radv_device.c
radv/rra: Dump basic ray history tokens
2024-02-03 12:59:47 +01:00
radv_device_generated_commands.c
radv: only load 3x32-bit elements when emitting draws with mesh shader
2024-02-08 18:04:15 +00:00
radv_device_memory.c
radv: move dri options to radv_instance::drirc
2024-01-10 10:07:40 +00:00
radv_event.c
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_formats.c
Revert "radv: disable DCC with signedness reinterpretation on GFX11"
2024-01-08 08:02:58 +00:00
radv_image.c
radv/uvd: uvd kernel checks for full dpb allocation.
2024-02-05 08:14:26 +00:00
radv_image_view.c
radv: add a workaround for mipmaps and minLOD on GFX6-8
2024-02-02 18:06:25 +00:00
radv_instance.c
radv: add radv_disable_ngg_gs and enable it for Persona 3 Reload
2024-02-09 07:24:16 +00:00
radv_llvm_helper.cpp
radv/clang-format: Do not indent C++ modifiers
2023-11-02 15:48:36 +00:00
radv_llvm_helper.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00
radv_nir_to_llvm.c
radv: Rename radv_nir_compiler_options::robust_buffer_access to robust_buffer_access_llvm
2023-07-04 21:04:21 +01:00
radv_perfcounter.c
radv: drop si_ prefix from all functions
2024-01-04 08:40:37 +00:00
radv_physical_device.c
radv: enable VK_KHR_shader_quad_control
2024-02-09 05:32:35 +00:00
radv_pipeline.c
radv: add radv_shader_stage::next_stage field
2024-01-26 08:56:54 +00:00
radv_pipeline_cache.c
radv: Implement NIR caching behind RADV_PERFTEST=nircache.
2024-01-26 11:46:18 +00:00
radv_pipeline_compute.c
radv: add support for creating/destroying shader objects
2024-01-26 08:56:54 +00:00
radv_pipeline_graphics.c
radv: add RADV_DEBUG=nongg_gs for GFX10/GFX10.3
2024-02-09 07:24:16 +00:00
radv_pipeline_rt.c
radv/rra: Dump basic ray history tokens
2024-02-03 12:59:47 +01:00
radv_printf.c
radv: Implement NIR debug printf
2024-01-20 16:11:55 +01:00
radv_private.h
radv: remove unused radv_indirect_command_layout::state_offset
2024-02-08 18:04:15 +00:00
radv_query.c
radv: Ensure vkGetQueryPoolResults returns in finite-time
2024-01-19 07:52:01 +00:00
radv_queue.c
radv: don't submit 0 length on UVD either.
2024-02-05 08:14:26 +00:00
radv_radeon_winsys.h
radv/amdgpu: Remove ctx_query_reset_status
2024-01-19 07:52:01 +00:00
radv_rmv.c
radv/rmv: Fix tracing ray tracing pipelines
2024-01-08 19:29:13 +00:00
radv_rra.c
radv/rra: Implement ahit/isec counters
2024-02-03 12:59:47 +01:00
radv_sampler.c
radv: Fix compilation with gcc-13 and tsan enabled
2024-01-30 20:42:07 +00:00
radv_sdma.c
radv: Implement T2T scanline copy workaround.
2024-01-08 16:00:15 +01:00
radv_sdma.h
radv: Implement T2T scanline copy workaround.
2024-01-08 16:00:15 +01:00
radv_shader.c
radv: enable VK_KHR_shader_quad_control
2024-02-09 05:32:35 +00:00
radv_shader.h
radv: add support for emitting VS+GS compiled separately on GFX9+
2024-02-08 13:33:34 +00:00
radv_shader_args.c
radv: force GS stage for VS as ES compiled separately on GFX9+
2024-02-08 13:33:34 +00:00
radv_shader_args.h
radv: add a new user SGPR for the ESGS ring item size
2024-02-08 13:33:34 +00:00
radv_shader_info.c
radv: set the default workgroup size for VS/TES as ES
2024-02-06 20:12:38 +00:00
radv_shader_object.c
radv: remove radv_graphics_state_key::dynamic_patch_control_points
2024-02-02 08:53:20 +00:00
radv_spm.c
radv: add SPM support for GFX11
2023-09-25 09:05:58 +02:00
radv_sqtt.c
radv: drop si_ prefix from all functions
2024-01-04 08:40:37 +00:00
radv_video.c
radv: fix correct padding on uvd
2024-02-05 08:14:26 +00:00
radv_wsi.c
radv: don't remove the blit queue from the device queues
2024-02-09 09:20:52 +01:00
si_cmd_buffer.c
radv: add a helper to know if device fault detection is enabled
2024-01-31 08:41:54 +01:00
vk_format.h
radv: reformat according to its .clang-format
2023-06-16 19:59:52 +00:00