mesa/src
Jason Ekstrand 6b0b57225c anv/device: Only allocate whole pages in AllocateMemory
The kernel is going to give us whole pages anyway, so allocating part of a
page doesn't help.  And this ensures that we can always work with whole
pages.
2016-01-02 07:52:24 -08:00
..
egl egl: don't forget to ship platform_x11_dri3.h into the tarball 2015-11-20 18:08:04 +00:00
gallium nir/builder: Add an init function that creates a simple shader for you 2015-12-29 13:44:05 -08:00
gbm gbm.h: Add a missing stddef.h include for size_t. 2015-10-30 19:12:14 +00:00
getopt
glsl nir/spirv: Add a missing break statement in handle_image 2015-12-30 21:57:04 -08:00
glx glx/dri3: a drawable might not be bound at wait time 2015-12-21 06:43:58 -05:00
gtest
hgl
isl isl: Document some isl_surf::phys_level0_sa invariants 2015-12-31 12:06:02 -08:00
loader loader: unconditionally add AM_CPPFLAGS to libloader_la_CPPFLAGS 2015-11-23 12:07:50 +00:00
mapi mesa: do not enable KHR_debug for ES 1.0 2015-12-03 19:17:48 +00:00
mesa Merge remote-tracking branch 'mesa-public/master' into vulkan 2015-12-29 13:53:41 -08:00
util Merge remote-tracking branch 'mesa-public/master' into vulkan 2015-12-27 23:23:05 -08:00
vulkan anv/device: Only allocate whole pages in AllocateMemory 2016-01-02 07:52:24 -08:00
Makefile.am isl: Move it a standalone directory 2015-12-15 08:45:49 -08:00
SConscript