mesa/src/gallium/drivers
SoroushIMG 6af3a12e70 zink: fix compute shader leaks
Compute program owns the nir and zink shaders now and must free them
too when destroyed.

Fixes: 4cb4bb555e ("zink: create compute programs from compute shaders directly")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/21285>
2023-02-13 19:00:06 +00:00
..
asahi asahi: Implement indirect draws 2023-02-13 09:51:42 -05:00
crocus ci/crocus: Update HSW expectations. 2023-02-10 02:53:09 +00:00
d3d12 microsoft/compiler: Support lowering SSBO accesses to 16bit vectors 2023-02-11 06:12:23 +00:00
etnaviv gallium: move etnaviv screen_lookup_or_create function to common code 2023-02-12 17:11:16 +00:00
freedreno freedreno: replace custom code with u_pipe_screen_lookup_or_create() 2023-02-12 17:11:16 +00:00
i915 ci: Disable systems in my farm that haven't recovered. 2023-02-10 02:53:09 +00:00
iris iris: handle error in iris_resource_from_handle 2023-02-13 07:59:14 +02:00
lima lima: replace custom code with u_pipe_screen_lookup_or_create() 2023-02-12 17:11:16 +00:00
llvmpipe fix: gallivm: limit usage of LLVMContextSetOpaquePointers() to LLVM 15 2023-02-06 19:50:35 +00:00
nouveau nvc0/nv50: support and enable EXT_memory_object* 2023-02-13 12:03:13 +00:00
panfrost panfrost: use u_pipe_screen_lookup_or_create() to keep track of and reuse screens 2023-02-12 17:11:17 +00:00
r300 r300: set register file to none if swizzles are constant only 2023-02-06 20:31:56 +00:00
r600 nir: Eliminate nir_op_f2b 2023-02-03 22:39:57 +00:00
radeonsi amd: don't hardcode real VGPR allocation granularity on gfx10.3 and gfx11 2023-02-05 23:23:58 -05:00
softpipe ci/swrast: Drop skips for tests whose perf had been fixed. 2023-02-03 19:01:59 +00:00
svga gallium/draw: Enable aapoint NIR helpers to generate bool1, bool32, or float32 Booleans 2023-01-28 20:42:13 -08:00
tegra gallium: fixup some inconsistent uses of enum pipe_shader_type. 2022-08-04 08:17:39 +00:00
v3d v3d: use u_pipe_screen_lookup_or_create() to keep track of and reuse screens 2023-02-12 17:11:16 +00:00
vc4 vc4: use u_pipe_screen_lookup_or_create() to keep track of and reuse screens 2023-02-12 17:11:16 +00:00
virgl virgl: enable timer queries only if host supports it 2023-02-13 16:07:12 +00:00
zink zink: fix compute shader leaks 2023-02-13 19:00:06 +00:00