..
glsl
mesa: Remove silly "dummy_false" extension support
2020-12-11 16:10:48 +00:00
nir
nir: change return type to void
2020-12-11 16:45:57 +00:00
spirv
compiler/spirv: update fallthrough comments
2020-12-01 10:04:41 +01:00
Android.glsl.gen.mk
android: util: Move xxd.py to util
2020-10-11 23:22:34 +02:00
Android.glsl.mk
Android.mk
Android.nir.gen.mk
android: spirv: fix '::' typo in gen rules
2020-12-08 22:44:23 +01:00
Android.nir.mk
android: fix libmesa_nir build
2017-07-21 08:47:56 +03:00
builtin_type_macros.h
compiler/types: Add 64-bit image types
2020-11-09 17:17:39 +00:00
glsl_types.cpp
compiler/types: Add 64-bit image types
2020-11-09 17:17:39 +00:00
glsl_types.h
compiler: fix glsl_types.h compile failures when including as C++ in drivers
2020-12-09 16:01:21 -05:00
Makefile.sources
nir: use a single canonical list of intrinsic indices
2020-11-26 17:50:38 +00:00
meson.build
spirv: add some tests for volatile/available/visible
2020-09-01 17:15:22 +00:00
nir_types.cpp
nir: Add a size_align helper function for aligning elements to 16 bytes.
2020-11-16 13:54:22 -08:00
nir_types.h
nir: Add a size_align helper function for aligning elements to 16 bytes.
2020-11-16 13:54:22 -08:00
SConscript
spirv: Fix building with SCons
2018-03-30 14:33:03 -06:00
SConscript.glsl
util: Move xxd.py to util
2020-10-07 21:52:04 +00:00
SConscript.nir
nir: use a single canonical list of intrinsic indices
2020-11-26 17:50:38 +00:00
SConscript.spirv
scons: fix SPIR-V -> NIR build
2020-10-13 16:53:10 +01:00
shader_enums.c
compiler/nir: introduce a new helper to get varying name
2020-12-01 08:20:38 +00:00
shader_enums.h
compiler: update gl_access_qualifier comments
2020-12-09 14:41:38 +00:00
shader_info.h
nir: gather if a fragment shader uses sample shading
2020-12-03 08:24:05 +01:00