mesa/src/vulkan/wsi
Jesse Natalie 0b9972953c wsi/win32: Use app-provided timeout instead of arbitrary hardcoded value
Prevents returning spurious timeouts when the app wanted to wait
infinitely. Fixes 3DMark Wild Lands which would otherwise attempt
to render/present a buffer it didn't successfully acquire.

Reviewed-by: Giancarlo Devich <gdevich@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20963>
2023-01-30 17:27:47 +00:00
..
meson.build wsi/meson: add missing dep 2023-01-11 18:24:16 +00:00
wsi_common.c vulkan/wsi: check if image info was already freed 2023-01-16 13:01:52 +00:00
wsi_common.h vulkan/wsi: Hook-up DXGI swapchains and DComp 2023-01-11 09:31:02 +00:00
wsi_common_display.c wsi/display: Implement VK_KHR_present_wait on KHR_display swapchain. 2022-11-23 19:06:12 +00:00
wsi_common_display.h vulkan/wsi/display: Wrap wsi_display_fence in a vk_sync 2021-11-16 10:54:27 -06:00
wsi_common_drm.c vulkan/wsi: Use the newly imported dma-buf.h 2023-01-11 22:33:40 +00:00
wsi_common_drm.h vulkan/wsi: create a common function to compare drm devices 2022-01-14 12:19:57 +00:00
wsi_common_private.h vulkan/wsi: Hook-up DXGI swapchains and DComp 2023-01-11 09:31:02 +00:00
wsi_common_queue.h util/vector: make util_vector_init harder to misuse 2021-10-08 00:15:11 +00:00
wsi_common_wayland.c vulkan/wsi/wayland: improve same gpu detection 2023-01-26 00:22:10 +00:00
wsi_common_win32.cpp wsi/win32: Use app-provided timeout instead of arbitrary hardcoded value 2023-01-30 17:27:47 +00:00
wsi_common_x11.c wsi/x11: Support depth 16 visuals 2023-01-16 18:01:08 +00:00