mesa/src
Luca Barbieri 64aa67a360 u_blitter: add support for saving vertex buffers
Currently r300g does not save vertex buffer on blitter calls.

It gets away with it because the current Mesa state tracker usually
resets vertex buffers on every draw calls.

However, this is wrong.

nvfx won't be lucky because it needs to use the blitter inside draw
calls.
2010-04-18 15:29:23 +02:00
..
driclient
egl egl_dri2: Enable KHR_gl_texture_2D_image 2010-04-14 16:22:48 -04:00
gallium u_blitter: add support for saving vertex buffers 2010-04-18 15:29:23 +02:00
glew glew: Include X11 headers and libraries in SCons build. 2010-04-04 18:10:20 -07:00
glsl glsl: implement support for GL_EXT_texture_array 2010-02-25 20:11:55 -07:00
glu Grammar and spelling fixes 2010-03-12 08:55:05 -07:00
glut glut: Include X11 headers and libraries in SCons build. 2010-04-04 18:28:03 -07:00
glw
glx Initialize DRI2 swap interval to 0 2010-04-14 10:12:42 -04:00
mesa mesa: Restore comment too. 2010-04-18 10:36:28 +02:00
Makefile
SConscript scons: Add new targets option. 2010-03-09 15:09:32 +00:00