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glew: Include X11 headers and libraries in SCons build.
Fixes Mac OS X SCons build.
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@ -15,6 +15,7 @@ if env['platform'] == 'windows':
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'user32',
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])
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else:
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env.Tool('x11')
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env.PrependUnique(LIBS = [
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'GLU',
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'GL',
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