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This also allows tools build on clc to drop their workaround to include
it themselves. Rusticl might need it once it supports extensions which
need this file pulled in.
Later if the need to include it changes based on llvm version, we can
easily handle this in clc.
The main reason to include it only conditionally is the massively
reduction in compilation time. It also removes the mental burden from
users of clc to deal with any of this themselves.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10633
Fixes:
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||
|---|---|---|
| .. | ||
| clc | ||
| glsl | ||
| isaspec | ||
| nir | ||
| spirv | ||
| builtin_types.py | ||
| builtin_types_c.py | ||
| builtin_types_h.py | ||
| glsl_types.c | ||
| glsl_types.h | ||
| meson.build | ||
| shader_enums.c | ||
| shader_enums.h | ||
| shader_info.h | ||