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The idea behind modifiers like this is that the user of GBM will have some mechanism to query what properties the hardware supports for its BO or surface. This information is directly passed in (and stored) so that the DRI implementation can create an image with the appropriate attributes. A getter() will be added later so that the user GBM will be able to query what modifier should be used. Only in surface creation, the modifiers are stored until the BO is actually allocated. In regular buffer allocation, the correct modifier can (will be, in future patches be chosen at creation time. v2: Make sure to check if count is non-zero in addition to testing if calloc fails. (Daniel) v3: Remove "usage" and "flags" from modifier creation. Requested by Kristian. v4: Take advantage of the "INVALID" modifier added by the GET_PLANE2 series. v5: Don't bother with storing modifiers for gbm_bo_create because that's a synchronous operation and we can actually select the correct modifier at create time (done in a later patch) (Jason) v6: Make modifier condition outside the check so that dri_use will work properly (Jason) Cc: Kristian Høgsberg <krh@bitplanet.net> References (v4): https://lists.freedesktop.org/archives/intel-gfx/2017-January/116636.html Signed-off-by: Ben Widawsky <ben@bwidawsk.net> Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com> (v1) Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> Acked-by: Daniel Stone <daniels@collabora.com> |
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File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see https://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.