mesa/src/compiler
Mike Blumenkrantz 5c49c20fe5 glsl: only explicitly check GS components in PSIZ injection with output variables
if no output variables exist then there's plenty of room for a psiz

cc: mesa-stable

Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/24182>
(cherry picked from commit b398036c73)
2023-08-31 23:30:45 -07:00
..
clc clc: rework optional subgroup feature 2023-07-07 12:27:35 +00:00
glsl glsl: only explicitly check GS components in PSIZ injection with output variables 2023-08-31 23:30:45 -07:00
isaspec ir3, isaspec: add raw instruction to assembler/disassembler. 2023-01-26 14:26:11 +00:00
nir nir: fix slot calculations for compact variables with location_frac 2023-08-31 16:08:01 -07:00
spirv vtn: more CL subgroups 2023-07-07 12:27:35 +00:00
builtin_type_macros.h glsl: add texture subpass variants 2022-11-10 10:21:34 +00:00
glsl_types.cpp compiler: set alignment=1 by default for handling empty struct/interface in glsl_types.cpp 2023-06-28 21:16:05 +00:00
glsl_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
meson.build compiler: Move spirv into a module of its own 2023-06-20 16:18:08 +00:00
nir_gl_types.h mesa: #include "util/glheader.h" instead GL/gl.h in shared code 2022-11-03 16:07:31 +00:00
nir_types.cpp compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
nir_types.h compiler/types: Be consistent when naming array element/size 2023-06-15 03:43:46 +00:00
shader_enums.c compiler: Add mesa_scope_name() function 2023-06-19 23:29:26 +00:00
shader_enums.h util: reinstate ENUM_PACKED 2023-06-21 21:51:59 +00:00
shader_info.h vtn: more CL subgroups 2023-07-07 12:27:35 +00:00