mesa/src
Mathias Fröhlich 597df3efda mesa: Fix multithreaded buffer object refcounting.
Buffer objects may be shared across contexts.
Rework the array attrib push/pop implementation
to be thread safe. Make use of more library functions
for this purpose.

Signed-off-by: Mathias Fröhlich <Mathias.Froehlich@web.de>
Reviewed-by: Brian Paul <brianp@vmware.com>
2011-10-23 21:35:05 +02:00
..
egl configure: replace pkg-config calls with $(PKG_CONFIG) in the makefiles. 2011-10-04 11:19:48 -07:00
gallium r300g: don't call u_trim_pipe_prim in r300_swtcl_draw_vbo 2011-10-23 20:29:06 +02:00
gbm gbm/dri: avoid crash in dri_screen_create 2011-08-04 14:09:34 +02:00
getopt getopt: Make code more portable. 2011-01-12 16:54:21 +00:00
glsl glsl: Add support for constant expression evaluation on round(), roundEven(). 2011-10-23 00:37:14 -07:00
glu glu: Avoid defining conflicting DEBUG NDEBUG macros. 2011-08-30 09:42:01 +01:00
glx apple: Use the correct (OpenGL.framework) glViewport and glScissor during init 2011-10-21 00:34:06 -07:00
mapi glapi: Enclose glapi.h in an extern "C" block when included by C++. 2011-10-04 15:11:42 -07:00
mesa mesa: Fix multithreaded buffer object refcounting. 2011-10-23 21:35:05 +02:00
Makefile
SConscript scons: Unbreak mingw build. 2011-09-20 20:50:48 +01:00