Find a file
Ian Romanick 55d80bc20a intel/compiler: Don't predicate a WHILE if there is a CONT
Previously a predicated BREAK that appeared immediately before the WHILE
would get merged into the WHILE.  This doesn't work if other flow
control (e.g., a CONT) can transfer directly to the WHILE.

On Intel platforms, this fixes the CTS test
dEQP-VK.graphicsfuzz.stable-binarysearch-tree-nested-if-and-conditional.

No shader-db changes on any Intel platform.

When this commit was first created (over a month before it is going to
land), there were some regressions that were prevented by other commits
in MR !13095.  That does not appear to be the case now, so I don't know
what changed.  Basically, the treatment of discard as a combination of
demote and terminate causes additional continues in some loops, and
those continues trigger this bug.  The other commits from that MR
prevent those continues from being generated in the first place.

All Intel platforms had simlar fossil-db results. (Ice Lake shown)
Instructions in all programs: 144419989 -> 144419995 (+0.0%)
SENDs in all programs: 6947332 -> 6947332 (+0.0%)
Loops in all programs: 38277 -> 38277 (+0.0%)
Spills in all programs: 204075 -> 204075 (+0.0%)
Fills in all programs: 319480 -> 319480 (+0.0%)

A few shaders in Doom 2016 were hurt by one instruction each.  It seems
likely that these shaders would have experienced at least some
mis-rendering.

Closes: #4213
Fixes: d13bcdb3a9 ("i965/fs: Extend predicated break pass to predicate WHILE.")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14128>
(cherry picked from commit 4563261ad1)
2021-12-17 22:30:49 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci meson: Check arguments before adding. 2021-11-10 21:58:06 +00:00
android android: define cpp_rtti=false because libLLVM is built w/o RTTI (v2) 2021-12-01 18:55:48 +00:00
bin android_stub: update platform headers to include atrace 2021-10-09 00:42:32 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: add release notes for 21.3.1 2021-12-01 18:56:57 +00:00
include intel: remove 2 preproduction pci-id for ADLS 2021-11-10 21:58:04 +00:00
src intel/compiler: Don't predicate a WHILE if there is a CONT 2021-12-17 22:30:49 +00:00
subprojects util: Perfetto SDK v15.0 2021-05-07 13:41:38 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml meson: Check arguments before adding. 2021-11-10 21:58:06 +00:00
.mailmap mailmap: Add two more lines for Alyssa Rosenzweig 2021-07-12 23:45:34 +00:00
.pick_status.json intel/compiler: Don't predicate a WHILE if there is a CONT 2021-12-17 22:30:49 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS CODEOWNERS: add @jenatali for Microsoft & D3D12 2021-10-06 22:52:05 +00:00
meson.build meson: Check arguments before adding. 2021-11-10 21:58:06 +00:00
meson_options.txt meson_options: Bump max value of platform-sdk-version to 31 2021-10-06 12:05:22 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump for 21.3.1 2021-12-01 19:04:14 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.