mesa/src/gallium/drivers/swr
Ilia Mirkin 53ca06be8f swr: use util_copy_framebuffer_state helper
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
2016-11-29 20:54:50 -05:00
..
rasterizer swr: [rasterizer common] add SwrTrace() and macros 2016-11-29 19:36:46 -06:00
.clang-format mesa/build: add OpenSWR to build 2016-03-02 18:38:42 -06:00
.gitignore swr: add archrast generated files to gitignore 2016-11-15 20:25:08 -05:00
Automake.inc gallium/swr: allow swr use as a swrast dri driver 2016-04-15 14:21:50 -05:00
Makefile.am gallium: swr: Added swr build for windows 2016-11-21 12:44:47 -06:00
Makefile.sources swr: [rasterizer core] move binner functionality to separate file 2016-10-13 23:39:14 -05:00
SConscript scons: Recognize LLVM_CONFIG environment variable. 2016-11-24 13:37:33 -08:00
swr_clear.cpp swr: clear every layer of the attached surfaces 2016-11-23 20:34:02 -05:00
swr_context.cpp swr: rework resource layout and surface setup 2016-11-22 20:27:20 -05:00
swr_context.h swr: Handle windows.h and NOMINMAX 2016-11-21 12:44:46 -06:00
swr_draw.cpp swr: only store up to the LOD size 2016-11-29 20:54:36 -05:00
swr_fence.cpp gallium: add a pipe_context parameter to fence_finish 2016-08-10 01:11:10 +02:00
swr_fence.h gallium: add a pipe_context parameter to fence_finish 2016-08-10 01:11:10 +02:00
swr_loader.cpp swr: Windows-related changes 2016-11-21 12:44:46 -06:00
swr_memory.h swr: [rasterizer core] pipe renderTargetArrayIndex through to clears 2016-11-23 20:33:50 -05:00
swr_public.h swr: Windows-related changes 2016-11-21 12:44:46 -06:00
swr_query.cpp swr: [rasterizer core] separate frontend/backend stats enables 2016-11-14 09:02:04 -06:00
swr_query.h swr: Removed stalling SwrWaitForIdle from queries. 2016-10-03 09:57:45 -05:00
swr_resource.h swr: rework resource layout and surface setup 2016-11-22 20:27:20 -05:00
swr_scratch.cpp swr: allocate all scratch space in one go for vertex buffers 2016-11-21 21:11:26 -05:00
swr_scratch.h gallium/swr: add OpenSWR driver 2016-03-02 18:38:41 -06:00
swr_screen.cpp swr: enable cubemap arrays 2016-11-29 20:54:46 -05:00
swr_screen.h gallium/swr: Cleaned up some context-resource management 2016-03-17 20:57:52 -05:00
swr_shader.cpp swr: color interpolation is also supposed to get perspective division 2016-11-22 20:27:20 -05:00
swr_shader.h swr: add sprite coord enable mask to fs key 2016-11-22 20:27:20 -05:00
swr_state.cpp swr: use util_copy_framebuffer_state helper 2016-11-29 20:54:50 -05:00
swr_state.h gallium: fix more occurences of u_hash.h 2016-11-22 18:28:18 +01:00
swr_tex_sample.cpp swr: [rasterizer jitter] fixes for icc in vs2015 compat mode 2016-10-03 09:57:19 -05:00
swr_tex_sample.h swr: support samplers in vertex shaders 2016-04-12 20:18:00 -05:00