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This commit allows you to dump different regions of memory related to bvh building. An additional script to decode the memory dump is also added, and you're able to view the built bvh in 3D view in html. See the included README.md for usage. Rework: - you can now view the actual child_coord in internalNode in html - change exponent to be int8_t in the interpreter - fix the actual coordinates using an updated formula - now you can have 3D view of the bvh - blockIncr could be 2 and vk_aabb should be first - Now, if any bvh dump is enabled, we will zero out tlas, to prevent gpu hang caused by incorrect tlas traversal - rootNodeOffset is back to the beginning - Add INTEL_DEBUG=bvh_no_build. - Fix type of dump_size - add assertion for a 4B alignment - when clearing out bvh, only clear out everything after (header+bvh_offset) - TODO: instead of dumping on destory, track in the command buffer Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31588> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.