mesa/src
Eric Anholt 4b326341f3 vc4: Just use NIR lowering for texture projection.
This means doing Newton-Raphson on the RCP, but it's probably actually a
good thing to be accurate on.
2016-05-02 11:06:29 -07:00
..
compiler mesa: add LOCATION_COMPONENT support to GetProgramResourceiv 2016-05-01 23:13:36 +10:00
egl egl: android: do not feed invalid fourcc/pitch into the dri module 2016-05-01 12:31:29 +01:00
gallium vc4: Just use NIR lowering for texture projection. 2016-05-02 11:06:29 -07:00
gbm automake: drop "EGL_" from HAVE_EGL_PLATFORM_WAYLAND 2016-05-01 08:38:05 +01:00
getopt
glx dri3: Check for dummyContext to see if the glx_context is valid 2016-04-27 13:03:34 +01:00
gtest
hgl
intel isl: automake: don't explicitly EXTRA_DIST the tests folder 2016-05-01 14:17:30 +01:00
loader loader: add a libdrm case for loader_get_device_name_for_fd 2016-04-21 14:41:41 +01:00
mapi mapi/glapi: Fix dup word typo in glapi_getproc.c 2016-05-01 16:07:29 +02:00
mesa vbo: avoid leaking prim on vbo bind failure 2016-05-01 11:19:08 -04:00
util st/glsl_to_tgsi: reduce stack explosion in recursive expression visitor 2016-04-29 11:52:59 -05:00
Makefile.am automake: tweak SUBDIR reorder and comment it 2016-05-01 08:38:05 +01:00
SConscript glsl: move to compiler/ 2016-01-26 16:08:33 +00:00