mesa/src
Brian Paul 4aa4fe8e21 st/mesa: re-do binding flags in st_ChooseTextureFormat(), again
Try to specify render target bindings flags first.  If that fails, try
again with just sampler view binding.  Note that we try to create the
texture resource with render target binding flags later when we allocate
the texture.  Then, in FBO validation, we check if we can actually render
to the textures.  If that fails, we generate GL_FRAMEBUFFER_UNSUPPORTED_EXT.

Changes suggested by Jose.
2010-04-23 13:16:37 -06:00
..
driclient
egl Merge branch '7.8' 2010-04-19 20:22:48 -07:00
gallium draw: use FREE() instead of free() 2010-04-23 19:34:55 +01:00
glew glew: Include X11 headers and libraries in SCons build. 2010-04-04 18:10:20 -07:00
glsl glsl: implement support for GL_EXT_texture_array 2010-02-25 20:11:55 -07:00
glu Grammar and spelling fixes 2010-03-12 08:55:05 -07:00
glut glut: Include X11 headers and libraries in SCons build. 2010-04-04 18:28:03 -07:00
glw Use separate $(MINSTALL) for installing libraries 2009-06-01 06:32:52 -07:00
glx Merge branch '7.8' 2010-04-23 11:52:14 -07:00
mesa st/mesa: re-do binding flags in st_ChooseTextureFormat(), again 2010-04-23 13:16:37 -06:00
Makefile
SConscript scons: Add new targets option. 2010-03-09 15:09:32 +00:00