mesa/src/vulkan
Hyunjun Ko 609ef617c9 vulkan/video: align with spec correctly for h265 slice header.
Signed-off-by: Hyunjun Ko <zzoon@igalia.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36211>
2025-08-08 11:26:13 +00:00
..
anti-lag-layer meson: include VkLayer_MESA_anti_lag in the devenv 2025-07-30 23:53:51 +00:00
device-select-layer meson: fix VkLayer_MESA_device_select in the devenv 2025-07-30 23:53:51 +00:00
overlay-layer build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
registry vulkan: update headers/xml for 1.4.318 2025-06-14 08:21:31 +00:00
runtime vulkan/video: align with spec correctly for h265 slice header. 2025-08-08 11:26:13 +00:00
screenshot-layer build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
util all: rename gl_shader_stage to mesa_shader_stage 2025-08-06 10:28:40 +08:00
vram-report-limit-layer build: avoid redefining unreachable() which is standard in C23 2025-07-31 17:49:42 +00:00
wsi wsi/display: make HDR_OUTPUT_METADATA, Colorspace properties optional 2025-08-07 20:32:02 +01:00
meson.build wsi/display: Expose HDR10 colorspace based on EDID 2025-08-05 08:50:05 +00:00
vulkan-android.sym android/vk: drop unnecessary symbols 2023-03-04 07:41:10 +00:00
vulkan-icd-android-symbols.txt vk: be stricter about symbols check between android and other platforms 2023-03-04 07:41:10 +00:00
vulkan-icd-symbols.txt vk: be stricter about symbols check between android and other platforms 2023-03-04 07:41:10 +00:00
vulkan.sym vk: move radv's linker symbols scripts for use in all drivers 2023-03-04 07:41:10 +00:00
vulkan_api.def.in