mesa/src/compiler
Georg Lehmann f921b42c8c nir/print: print large floats as mantissa + exponent
This is silly:
con 64    %18698 = load_const (0xf0f0f0f0f0f0f0f0 = -107730874267432137203343331820822035577514310242782965586097631855966576162301880634213986293205127792322062538351156704152182839736964151026851280176102232488321269248467172131803507875122376996725092200401040958124190100858265776685056.000000 = -1085102592571150096 = 17361641481138401520)

This is better:
con 64    %18698 = load_const (0xf0f0f0f0f0f0f0f0 = -1.077309e+236 = -1085102592571150096 = 17361641481138401520)

Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Faith Ekstrand <faith.ekstrand@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33456>
2025-02-11 13:49:05 +00:00
..
clc clc: bump SPIR-V target to 1.6 2025-02-04 15:49:58 +00:00
glsl glsl: Expose gl_ViewID_OVR back to GLSL 1.30 2025-02-04 15:12:53 +00:00
isaspec build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
libcl libcl: add unreachable() macro 2025-01-31 16:17:59 +00:00
nir nir/print: print large floats as mantissa + exponent 2025-02-11 13:49:05 +00:00
rust compiler/rust/bitset: Test next_unset() 2025-01-02 20:52:48 +00:00
spirv nir: add image_min_lod_agx 2025-02-05 17:27:18 +00:00
builtin_types.py compiler/types: Add multisample vimage/vtexture types 2024-08-27 15:06:16 +00:00
builtin_types_c.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
builtin_types_h.py util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template 2023-12-07 12:41:07 +00:00
glsl_types.c glsl: fix glsl_get_word_size_align_bytes 2025-01-06 22:09:49 +00:00
glsl_types.h docs,src: replace doc and comments for PIPE_CAP with pipe_caps 2025-01-17 04:39:47 +00:00
meson.build nak: Move bitset to compiler crate 2024-08-07 21:08:18 +00:00
shader_enums.c nir: add load_front_face_fsign 2024-12-30 22:31:34 +00:00
shader_enums.h compiler: add VARYING_BIT_PRIMITIVE_COUNT 2025-01-24 10:19:28 +00:00
shader_info.h nir: add option to use compact view indices 2024-12-09 20:31:49 +00:00