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Jose Maria Casanova Crespo 47fa229605 broadcom/common: add tile alloc block size macros and sizing helper
Add V3D_TILE_ALLOC_INITIAL_BLOCK_SIZE = 128 and
V3D_TILE_ALLOC_OVERFLOW_BLOCK_SIZE = 64 to v3d_limits.h.

Corresponding _ENUM macros provide the 2-bit hardware encoding for the
TILE_BINNING_MODE_CFG packets.

The previous implicit 64B initial blocks were too small: a single draw
call emits ~88 bytes of per-tile BCL state, immediately overflowing
into continuation blocks. 128B initial blocks avoid the first
continuation allocation for simple single-draw passes.

Add v3d_tile_alloc_sizes() to v3d_util with the full tile alloc BO and
TSDA sizing logic. This uses the 128B initial blocks and tile_alloc
becomes proportional to the number of draws and size of the initial
blocks allocation with the cap of the previous fixed allocation. So
jobs with 0 or 1 drawcalls (blits/fills) reduce their headroom
dramatically.

The draw-proportional formula replaces a flat 512 KB continuation pool:

  headroom = MIN2((tiles_size * draw_count) / 2, 512 KB)

Benchmarked on RPi5 (V3D 7.1) against GfxBench GL tests and
apitrace replays at 1080p. Tile-alloc memory reduction versus the
flat 512 KB headroom (taking into account 256kb kernel alloc per OOM):

  GfxBench (5 benchmarks): -45% to -70% reduction, OOM at or below baseline
  Apitrace (19 traces): -4% to -77%  reduction on 20/24 traces

No FPS regressions observed on any workload.

Reviewed-by: Maíra Canal <mcanal@igalia.com>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40554>
2026-04-13 10:31:20 +00:00
.ci-farms Revert "ci: Disable Collabora's farm due to network issues" 2026-04-07 18:25:48 +00:00
.ci-farms-disabled Revert "ci: Disable Collabora's farm due to network issues" 2026-04-07 18:25:48 +00:00
.github/workflows meson: remove unused osmesa option 2025-06-23 06:42:50 +00:00
.gitlab radv: introduce RADV_EXPERIMENTAL envvar for experimental features 2026-03-30 07:27:01 +00:00
.gitlab-ci Uprev Piglit to 11ce9eb56edb00e6a7702d13168cc827ce5e0cbd 2026-04-10 21:21:52 +00:00
.marge/hooks marge/pipeline_message: print details for any pipeline that hasn't succeeded 2026-02-13 14:44:30 +00:00
android android: fix building rules for i915, r300 2025-10-08 23:43:33 +02:00
bin people: Update my email 2026-03-12 23:36:00 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs tu: Support EXT_shader_image_atomic_int64 2026-04-11 19:46:13 +00:00
include vulkan: update spec to 1.4.348 2026-04-03 16:03:02 +00:00
licenses licenses: add missing licenses 2025-01-08 20:37:51 +00:00
src broadcom/common: add tile alloc block size macros and sizing helper 2026-04-13 10:31:20 +00:00
subprojects ci: Bump DirectX-Headers and Agility SDK dependencies to v1.619.1 2026-03-10 15:06:44 +00:00
.clang-format meson: Restore .clang-format for ninja clang-format target 2026-02-02 13:30:55 +00:00
.clang-format-ignore ethosu: Switch to the weight encoder from Regor 2026-03-23 07:45:55 +00:00
.clang-format-include ethos: Initial commit of a driver for the Arm Ethos-U65 NPU. 2025-10-15 20:10:15 +00:00
.dir-locals.el
.editorconfig editorconfig: Set for glsl files 2025-11-14 19:31:17 +00:00
.git-blame-ignore-revs radv: Add re-format commit to .git-blame-ignore-revs 2025-11-12 07:55:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore Revert "add VK CTS validation report for a0 interpolation fix" 2026-02-10 18:07:18 +00:00
.gitlab-ci.yml ci: changing .gitlab-ci.yml itself also means the container jobs must exist 2026-03-18 14:19:02 +00:00
.graphqlrc.yml
.mailmap mailmap: Update my email 2026-03-12 23:36:00 +00:00
.mr-label-maker.yml freedreno: fix a few missed afuc -> qrisc renames 2026-03-10 16:05:24 +00:00
.shellcheckrc ci: move shellcheck options to .shellcheckrc 2024-10-24 22:43:03 +00:00
clippy.toml ci: read the MSRV from clippy.toml to avoid having too many copies to keep in sync 2025-12-20 00:13:19 +01:00
CODEOWNERS CODEOWNERS: Update panfrost 2026-03-04 09:28:58 +00:00
meson.build meson: Fix Turnip libdrm-linking check 2026-03-31 15:00:30 +00:00
meson.options meson: Update freedreno-kmds comment 2026-03-31 15:00:30 +00:00
README.rst docs: Match README installation guide with meson.rst 2024-07-27 11:53:53 +00:00
rustfmt.toml mesa: Add rustfmt.toml 2024-11-18 22:29:14 +00:00
VERSION VERSION: bump to 26.1 2026-01-21 17:56:17 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ meson setup build
  $ ninja -C build/
  $ sudo ninja -C build/ install

Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.