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Uprev Piglit to 11ce9eb56edb00e6a7702d13168cc827ce5e0cbd
d0a16eee4f...11ce9eb56e
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40427>
This commit is contained in:
parent
5c4a19d926
commit
d15e4274f6
9 changed files with 22 additions and 10 deletions
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@ -3,5 +3,5 @@ variables:
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CONDITIONAL_BUILD_ANGLE_TAG: 09747e85cb75ce82b9302bf1cdb1fd58
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CONDITIONAL_BUILD_CROSVM_TAG: 4c61f9707203afca91db3efeb57175db
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CONDITIONAL_BUILD_FLUSTER_TAG: e13f8521875ebd70e207ec0f6f3d3e5b
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CONDITIONAL_BUILD_PIGLIT_TAG: 8638cc6cab3840150257cabc88739579
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CONDITIONAL_BUILD_PIGLIT_TAG: 7c554632e450496da9382764f449abae
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CONDITIONAL_BUILD_VKD3D_PROTON_TAG: 3c680463034cc7273d9e98393861c61c
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@ -13,7 +13,7 @@ section_start piglit "Building piglit"
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# setting up the environment variables locally
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ci_tag_build_time_check "PIGLIT_TAG"
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REV="d0a16eee4f7b24abe7e3aab6ee77db8f82e5ad49"
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REV="11ce9eb56edb00e6a7702d13168cc827ce5e0cbd"
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git clone https://gitlab.freedesktop.org/mesa/piglit.git --single-branch --no-checkout /piglit
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pushd /piglit
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@ -24,7 +24,7 @@ variables:
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DEBIAN_TEST_BASE_TAG: "20260201-deqp-runner"
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DEBIAN_TEST_ANDROID_TAG: "20260402-cuttlefish"
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DEBIAN_TEST_GL_TAG: "20260409-vvl-cb"
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DEBIAN_TEST_GL_TAG: "20260410-piglit-11"
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DEBIAN_TEST_VIDEO_TAG: "20250813-vector"
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DEBIAN_TEST_VK_TAG: "20260310-vkd3d"
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@ -640,16 +640,16 @@ spec@glsl-1.10@execution@variable-indexing@fs-input-array-vec2-index-rd,Fail
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# uprev Piglit in Mesa
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spec@!opengl 1.1@push-pop-color-material,Fail
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spec@!opengl 2.0@incomplete-cubemap-format,Fail
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spec@ati_fragment_shader@ati_fragment_shader-render-textargets,Fail
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# Nightly run expectations update
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spec@!opengl 1.0@gl-1.0-scissor-many,Fail
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spec@!opengl 1.4@tex-miplevel-selection-lod,Fail
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spec@!opengl 1.4@tex-miplevel-selection-lod-bias,Fail
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spec@arb_clear_texture@arb_clear_texture-simple,Fail
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spec@arb_framebuffer_object@fbo-drawbuffers-none gl_fragdata,Fail
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spec@arb_shader_texture_lod@execution@tex-miplevel-selection *gradarb 3d,Fail
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spec@arb_shader_texture_lod@execution@tex-miplevel-selection *projgradarb 3d,Fail
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spec@glsl-1.10@execution@samplers@normal-parameter,Fail
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spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 1d,Fail
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spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 1dshadow,Fail
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spec@glsl-1.20@execution@tex-miplevel-selection gl2:texture() 2d,Fail
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@ -200,6 +200,7 @@ spec@glsl-4.00@execution@built-in-functions@fs-op-div-dmat4-dmat4,Fail
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glx@glx-swap-pixmap-bad,Fail
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spec@!opengl 1.0@rasterpos@glsl_vs_ssbo,Fail
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spec@arb_occlusion_query@occlusion_query_order,Fail
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spec@arb_gpu_shader_fp64@execution@fs-indirect-temp-double-src,Crash
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spec@glsl-1.30@execution@fs-uint-to-float-of-extract-int16,Fail
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spec@glsl-1.30@execution@fs-uint-to-float-of-extract-int8,Fail
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spec@khr_texture_compression_astc@miptree-gles srgb-fp,Fail
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@ -1093,13 +1093,10 @@ spec@arb_sample_shading@samplemask 8@1.000000 partition,Fail
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spec@arb_sample_shading@samplemask 8@noms fix,Fail
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spec@arb_sample_shading@samplemask 8@sample fix,Fail
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spec@arb_sample_shading@samplemask 8@sample partition,Fail
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spec@arb_tessellation_shader@execution@tcs-input@tcs-input-ivec4_2,Fail
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spec@arb_tessellation_shader@execution@tcs-input@tcs-input-mat4x3,Fail
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spec@arb_tessellation_shader@execution@tcs-input@tcs-input-uvec4,Fail
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spec@arb_texture_view@tex-view,Fail
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spec@egl_chromium_sync_control@conformance,Fail
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spec@egl_chromium_sync_control@conformance@eglGetSyncValuesCHROMIUM_msc_and_sbc_test,Fail
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spec@ext_texture_integer@fbo-integer-attachments,Fail
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spec@ext_image_dma_buf_import@ext_image_dma_buf_import-tex-modifier,Fail
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spec@glsl-1.50@execution@geometry@max-input-components,Fail
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spec@glsl-1.50@execution@interface-vs-named-to-gs-array,Fail
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spec@arb_tessellation_shader@execution@tcs-input@tcs-input-ivec4,Fail
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spec@arb_tessellation_shader@execution@tcs-input@tcs-input-mat4x2_2,Fail
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@ -505,6 +505,9 @@ spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=6,Fail
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spec@arb_es2_compatibility@texwrap formats bordercolor-swizzled,Fail
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spec@arb_es2_compatibility@texwrap formats bordercolor-swizzled@GL_RGB565- swizzled- border color only,Fail
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spec@arb_framebuffer_object@execution@msaa-alpha-to-coverage_alpha-to-one_write-z,Fail
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spec@arb_shader_image_load_store@max-size@image2DMS max size test/8x16384x8x1,Fail
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spec@arb_shader_image_load_store@max-size@image2DMS max size test/8x8x16384x1,Fail
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spec@arb_shader_image_load_store@max-size@image2DMSArray max size test/8x8x8x2048,Fail
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-equal-vec2-vec2,Crash
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-max-float-float,Crash
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-eq-float-float-using-if,Crash
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@ -549,6 +552,12 @@ spec@ext_packed_float@texwrap formats bordercolor,Fail
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spec@ext_packed_float@texwrap formats bordercolor-swizzled,Fail
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spec@ext_packed_float@texwrap formats bordercolor-swizzled@GL_R11F_G11F_B10F- swizzled- border color only,Fail
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spec@ext_packed_float@texwrap formats bordercolor@GL_R11F_G11F_B10F- border color only,Fail
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-eq-float-float,Crash
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-eq-mat2-mat2,Crash
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-eq-vec3-vec3-using-if,Crash
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-ne-mat2-mat2,Crash
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-ne-vec3-vec3,Crash
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-ne-vec4-vec4-using-if,Crash
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spec@ext_texture_compression_s3tc@texwrap formats bordercolor,Fail
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spec@ext_texture_compression_s3tc@texwrap formats bordercolor@GL_COMPRESSED_RGBA_S3TC_DXT1_EXT- border color only,Fail
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spec@ext_texture_compression_s3tc@texwrap formats bordercolor@GL_COMPRESSED_RGBA_S3TC_DXT3_EXT- border color only,Fail
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@ -104,3 +104,7 @@ glx@glx-multithread-buffer-busy-tracking-bug,Fail
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# Current serial number in output stream: 1181
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glx@glx-visuals-depth -pixmap,Fail
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glx@glx-visuals-stencil -pixmap,Fail
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# uprev Piglit in Mesa
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spec@khr_shader_subgroup@execution@bitonic_sort,Fail
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@ -66,6 +66,7 @@ spec@!opengl 1.0@rasterpos
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spec@!opengl es 3.0@gles-3.0-transform-feedback-uniform-buffer-object
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# uprev Piglit in Mesa
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glx@glx_arb_sync_control@swapbuffersmsc-return
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spec@arb_texture_multisample@arb_texture_multisample-dsa-texelfetch
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shaders@glsl-bug-110796
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